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Subject: | FLASH: setting a variable from the location of an instance |
From: | Ben Houghton |
Date: | Thu, 31 Aug 2000 12:04:42 +0100 |
Hi flash crafters
I'm currently wrestling with a moving menu system and it's got me in a
Double Nelson at the moment!
I've set up a draggable movie clip called mouse_pos, instance name; movie
which follows the mouse around the screen. I have to do this in order to
retrieve the mouse coordinates. Fine. But now I want to set another
movieclip to move with it/towards it (eventually).
So I made a movie clip (called; moving_base instancename; base) in a lower
layer and tried to make a frame script to set the coordinates of this new
clip to track those of the mouse_pos instance, something like this;
Set Variable "loc_y" = GetProperty (mouse_pos,_y) // see note below
Set Property ("/menu_base/base", Y Position) = loc_y
Note: I think my problem is here in the usage/targeting of the Set
function. I've tried a few things including level0/mousepos and
mousepos/movie and also setting the Property directly from the GetProperty
command but no joy ;-(
Thanks to Greg Caines for help so far - I think I'm almost there!
Ben Houghton
Production Manager
www.akoluthic.net
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Replies
Re: FLASH: setting a variable from the l, Helen Triolo
Re: FLASH: setting a variable from the l, Gabriel Mulzer
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