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Subject: | Re: synchronized sound |
From: | Jennifer Perrier |
Date: | Thu, 14 May 1998 19:37:30 +0100 |
Hi DG,
Actually that's what I did. I guess I didn't realize I would have to loop a
whole lot more for the slower connections. Duh!!! There are some places
where I would like the music to fade out and a new music clip to start
though, and I haven't quite figured out how to time that. I don't guess a
stop sound action could make it fade out and not just stop immediately? I
love the way you can put a fade out on a sound clip but it seems to me that
it only works from the place that you start the sound. Is this true?
Jennifer
jperrierblocktrading [dot] com
>Hiya Jennifer,
>Start your sound and loop more than enough times for slower connections,
>14.4,
>28.8 etc. Then try placing an action keyframe at the end of scene or
>movie where you want the
>sound to stop and assign stop sounds to keyframe.
>HTH
>- -DG-
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