gaming

Virtual and Augmented Reality Showcase - London

Virtual and Augmented Reality Showcase

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Date: 23 March 2017
Location: Ambassador's Residence, UK

Games, VR & UX

This evening event will investigate how UX and user research is implemented in the development of video games.

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Date: 10 May 2016
Location: Hotel du Vin (Dome Room), UK

Apps World – Discover the future of multi-platform apps

The flagship Apps World show will be returning to London for two days of engagement and high level insight and discussion around one of the largest growing industries - mobile apps.

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Date: 22 October 2013
Location: Earls Court 2, UK

Gaming companies get SOS about SMS

Phones

Despite substantial investment, only 1 in 4 gaming companies are collecting mobile phone numbers, and 1 in 10 are using SMS for bets in-play.

Recent research conducted by mobile intelligence and SMS platform provider, Dynmark, shows that despite 89% of gaming companies claiming to use SMS proactively to send welcome messages and encourage registration to deposit, only 10% are using it for time-critical promotions such as bets in-play.

The research, released to coincide with this week’s ICE Totally Gaming 2013 Conference, reveals that with competition intensifying, gaming companies have yet to master the art of sending the right SMS messages to the right customers on the right devices at the right time.

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GameHack: Games 4 Good

When we launched the first GameHack event in April, we were overwhelmed with interest about the event. Today we are very excited to announce that GameHack is hitting the road and will be in Birmingham on the 17th and 18th November for GameHack: Games 4 Good!

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Date: 17 November 2012
Location: TBC, UK

PlayGen's Make Play Workshop

Come along to PlayGen's "Make Play" workshop to harness the power of play and improve your process, brand, product or service!

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Date: 3 October 2012
Location: PlayGen HQ, UK

Social Media and Behaviour Change: Applying Theory

chinwag psych 9th may header

smbbb

Understanding why people behave the way they do, and designing interventions and communications to elicit new, more positive behaviours is an established discipline - but using social media as part of the mix is relatively new.

I’m convinced it has the potential to be hugely effective, because our behaviour is often defined by our interpersonal relationships and our perception of social norms - both things that are an inherent part of the social web.

From a research perspective, the massive volume of personal and conversation data we publish to the web everyday also gives us a gold mine of information that can help us understand individual’s online behaviours and attitudes - more quickly and at a lower cost than traditional research methods.

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What will virtual worlds be like 10 years from now?

Join Richard Bartle on 22nd March at DigitalSurrey’s next event, where he will be considering three possible futures for the MMO genre and discussing which of them is the most likely to occur.

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Date: 22 March 2012
Location: Austin Pierce Lecture Theatre, UK

SMWLDN 2012 Brainstorm #2: Food, Fashion, Sport, Music, Gaming, Family

lounge plan

After the success of our first Social Media Week brainstorm, the second, with a consumer focus, took place last Wednesday 7th December at Ketchum PR's offices in Shoreditch.

The aim was to explore how social media is impacting our day-to-day lives from the clothes we wear, the food we eat, the music we listen to, the games we play, the sport we do and the way our families interact online.

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SMWLDN 2012 Brainstorm Round 2 Announced 7th Dec: Food, Fashion, Sport, Music, Gaming, Family

Brain Embroidery by Spectacles

After last week's successful Social Media Week London brainstorm - we're delighted to announce a SMWLDN Brainstorm Round 2 in preparation for next February's SMWLDN on Wed 7th Dec from 6pm - 8pm in Shoreditch or TechCity, if you're startup-minded (RSVP).

This time, the aim is to focus on how social media is affecting and impacting our day-to-day lives from the clothes we wear, the food we eat, the music we listen to, the games we play, the sport (some of us, ehem) do and our families.

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£25,000 Future Games Contest Launched by TSB and Abertay University

Future Games Contest

IC tomorrow, a Technology Strategy Board (TSB) initiative has launched a brand-spanking new £25,000 competition for the University of Abertay Dundee to build prototypes to push the barriers of the games industry.

The Future of Games contest is designed to enable small firms to develop prototypes which can be developed into commercial models in early 2012. As part of the hook up with IC tomorrow, developers will get access to content from EMI, Tate, IPC Media and National Geographic.

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Learning by Playing

What could be better than enjoying a learning experience? Games makers are moving to the forefront of learning, and immersive games are increasingly popular. Hear from Poptropica, MangaHigh and others and see the sites that have pushed them to the top in this space. Meet and mingle with others interested in games over a drink.

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Date: 11 November 2010
Location: TechHub, UK

Win Tickets to "Best of British" Games Evening with Ian Livingstone of Eidos

672 - Earth Day, Green Pac-Man -- Pattern by Patrick Hoesly

Our friends at leading games community GameHorizon are planning a shindig in London-town on 2nd Dec to celebrate the Best of British games featuring the legendary Ian Livingstone.

We fluttered our eyelashes and they've kindly given us a couple of tickets to give away to this networking event. As well as the talk above, the evening features a pub quiz, show reel of the best in British Games and a spot of food'n'drink to keep the wheels oiled.

There's two tickets up for grabs. To get your hands on one, simply fill out the form below.

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GameHorizon 2011

The GameHorizon conference is Europe's leading event for international game executives. A two-day conference featuring the most creative, entertaining and inspirational speakers from the games and entertainment industry.

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Date: 28 June 2011
Location: The Sage Gateshead, UK

GameHorizon 2010 Speaker Videos Published with Peter Molyneux, Michael Acton Smith, Charles Cecil

GameHorizon Conference 2010 by Codeworks Connect

GameHorizon, one of the UK's leading conferences tackling the business of games has just published the videos from this year's conference. 

Speakers included Peter Molyneux on Monetising Innovation, Michael Acton Smith from Mind Candy explaining how Moshi Monsters reached 20 million users and Charles Cecil from Revolution looking at "The Games Industry v William Hogarth".

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