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Subject: RE: FLASH: Graphic's good, then bad. -Matt, Eric, Sahlan-
From: Williams, Marcus
Date: Mon, 10 Apr 2000 18:53:19 +0100

I thought it was strange as well.
I've been using the standard AfterShock publish settings.
When Matt mentioned the BEST setting, I tried the movie with the HTML page
and code. Sure enough, the images were sharp. I re-opened the SWF thru the
HTML page and it was bad.

The URL of Reba's sight uses the HIGH setting as well, and any images used
look like photo quality.
In the future I'm going to try one and if it looks bad, I'll try the other.
Weird.
Marcus




-----Original Message-----
From: Eric Smollin [esmollinatPLANSOFT [dot] com (mailto:esmollinatPLANSOFT [dot] com)]
Sent: Monday, April 10, 2000 1:32 PM
To: 'flasheratchinwag [dot] com'
Subject: RE: FLASH: Graphic's good, then bad. -Matt, Eric, Sahlan-


I'm not sure what the file size of the swf has anything to do with using
load movie... You can do an if frame is loaded loop in the first frame of
your main movie to check if the it has been loaded yet, if it has not
display a loading message.

As far as switching the settings to Best, that had no affect in my
situation, I tried it all. I don't know what type of graphics you are
working with, but I am using PNG's (they're screen-shots). Anything other
than using a single frame timeline causes the PNG's to become extremely
distorted. If I load my movie (which is 199k) into an one frame movie, no
problem at all... Pretty strange.

-Eric-


>To answer Sahlan:
>I didn't just import GIF's, PNG's, JPEG's, BMP's....I imported all of them
>during testing trying to get this crap to work right. (Very good
suggestions
>in your post, as well...Thank you.)

>To answer Eric:
>Very good suggestions. I was thinking of the LoadMovie as well. The problem
>was the next movie in line was 127k. You didn't have all the facts due my
>oversight with trying to solve the simplest of my concerns.

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Replies
  FLASH: Frame Rates: Different Size Windo, Neil Weinberg

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