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Subject: Re: FLASH: Can _currentframe reference a Label?
From: John Graham
Date: Wed, 12 Apr 2000 21:33:59 +0100

Nathan,

Thanks for telling me what I don't want to hear. :-) I'll probably go with
the first suggestion, I already have that in place. And will do the job
well enough.

Also, I was thinking I read on one of the posts here that if you use the
frame number it will get screwed up? Or is that when you reference frame
numbers across scenes?

Thanks
John

on 4/12/00 2:55 PM, Nathan Dicken at ndickenatfusionary [dot] com wrote:
> One thing that you could do is create another layer with "framelabel"
> variables on those frames that you need. Esentially, once the playhead
> enters the frame "stopdesign", set a variable like this:
>
> Set Variable: "frameLabel" = "stopdesign"
>
> Then, in the other script call this...
>
> If (frameLabel eq "stopdesign")
> Stop
> Else
> Set Variable: "button" = "startdesign"
> Go to Next Frame
> End If

John Wrote:
>> If (_currentframe eq "stopdesign")
>>
>> Stop
>>
>> Else
>>
>> Set Variable: "button" = "startdesign"
>>
>> Go to Next Frame
>>
>> End If


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Replies
  Re: FLASH: Can _currentframe reference a, Nathan Dicken

Replies
  Re: FLASH: Can _currentframe reference a, Nathan Dicken

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