Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: FLASH: Reach elapse time then close
From: Daniel Guerrier
Date: Fri, 21 Apr 2000 15:49:05 +0100

Im trying to close an object based on how much time
has passed. Here's what I'm doing; in my
Scripts library I have this:

Set Variable: "BaseLine" = Int (
GetTimer / 1000 )
Loop While (OverState = False)
If ( ( ( Int(GetTimer /1000) ) -
BaseLine) > 5)
Call ("/scripts:CloseAll")
Set Variable: "OverState" = True
End If
End Loop

When I call it I do this:
On (Roll Over)
Set Variable: "/scripts:OverState" =
False
Call ("/scripts:TimeClose")
End On

I set the OverState variable to
False and let it run. If I don't rollover the
resulting PopUp menu
which resets the OverState to True
with in 5sec the TimeClose will close all popups. The
code
seems OK but I'm getting an error
for an infinite loop. How can I accomplish this?

__________________________________________________
Do You Yahoo!?
Send online invitations with Yahoo! Invites.
http://invites.yahoo.com

flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Get the last 100 messages from the flasher list NOW
http://www.chinwag.com/flasher/last100.shtml

Flash books http://www.chinwag.com/flasher/books.shtml
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  Re: FLASH: Reach elapse time then close, Darren Critchley

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]