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Subject: | FLASH: Reach elapse time then close |
From: | Daniel Guerrier |
Date: | Fri, 21 Apr 2000 15:49:05 +0100 |
Im trying to close an object based on how much time
has passed. Here's what I'm doing; in my
Scripts library I have this:
Set Variable: "BaseLine" = Int (
GetTimer / 1000 )
Loop While (OverState = False)
If ( ( ( Int(GetTimer /1000) ) -
BaseLine) > 5)
Call ("/scripts:CloseAll")
Set Variable: "OverState" = True
End If
End Loop
When I call it I do this:
On (Roll Over)
Set Variable: "/scripts:OverState" =
False
Call ("/scripts:TimeClose")
End On
I set the OverState variable to
False and let it run. If I don't rollover the
resulting PopUp menu
which resets the OverState to True
with in 5sec the TimeClose will close all popups. The
code
seems OK but I'm getting an error
for an infinite loop. How can I accomplish this?
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Replies
Re: FLASH: Reach elapse time then close, Darren Critchley
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