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Subject: | Re: FLASH: Clock Metaphor |
From: | Chris Burke |
Date: | Tue, 3 Aug 1999 05:31:41 +0100 |
John,
I looked at your Tell Target tutorial (nicely done BTW) and followed the
instructions from your last email. There is one part I don't understand:
>After that is done you need to add the buttons each button would set all the
>control movie clip to ON except the one you want it to stop at.
Please excuse my ingnorance, but I don't know how to have a button set the
movie clip to ON or OFF. Can you explain it without having to see the FLA?
I made the buttons and the movie clip. I just can't get the movie clip to
become active.
Also, I noticed that MM say the way to go back to the main timeline is to
enter "../" into the Target: dialog. You have just ".." Is there a
difference?
Thanks again for your time.
/Chris
/////////
John wrote:
Create your animation as single or multiple tween as needed to rotate
continuously (or just to the end in other projects).
Create a new control layer.
At each point that would stop place a 2 frame movie clip.
--------------------
frame 1 Label: On
Stop
Begin Tell Target Target: ..
Play
End Tell Target
frame 2: Label: Off
Stop
---------------------
Before adding any actions to stop you neeed to get the animation to run
continuously. After that is done you need to add the buttons each button
would set all the control movie clip to ON except the one you want it to
stop at. And you also need a Play action.
///////////
------------------------------
Bong + Dern, Inc.
Sound and Music for New Media
http://www.bongdern.com
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Replies
Re: FLASH: Clock Metaphor, John Croteau
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