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Subject: | Re: FLASH: Wait <x> seconds |
From: | yan |
Date: | Mon, 23 Aug 1999 15:24:06 +0100 |
Hi Paul,
I had the same thing a few weeks back
I don't think you can use Loop While to create a pause, as obvious as it
seems. Just try Tracing the value of the var in the Loop - Flash goes a
bit insane.
I think John (who else) put me straight on that one..
The best solution seems to be to create a Goto betwixt two frames and
increment a counter variable.
In frame 11 say, you would have:
Set Variable: "time" = time + 1
Then in frame 17 or whatever:
If (time <= 6)
Go to and Play (11)
Else
Go to and Play (18)
End If
So the movie loops between 11 and 17 until "time" (or whatever variable
name you use) is greater than 6.
Set different values here to set different length pauses.
Mind you I don't quite see why Loop While doesn't work.
Hope this helps
Yan
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Replies
FLASH: Wait <x> seconds, Paul Kaiser
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