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Subject: FLASH: RE:JD Response to Real Stumper with BMP's
From: John Davis
Date: Tue, 24 Aug 1999 02:15:50 +0100

>I need input on a problem I am having with bitmaps in Flash4. I am working
>on my companies web site and have reported the problem to Macromedia. They
>reported to me on 8/4/99 that they recreated the same problem on both
>platforms and are working on it.

Who are you talking with? There are many of us here. (If you sent me
private email, for instance, then I'd only be able to see it after I got
through with the many public areas first.)

I spoke to Meredith Hines and emailed her as well.

>If you take a bitmapped symbol in Flash4 and place it on a one frame, main
>movie time line and test the movie, it looks fine. However if you take
that
>same movie, create additional frames and place that symbol in any one of
>those frames and test the movie what do you see? Bitmap degradation, at
>least that's what I am seeing. No matter how the image is brought in, png,
>pict, gif, jpeg, or how it is handled on output through Flash, the bottom
>line is if it's a multi-frame main movie timeline, the bitmap degrades in
>appearance.

You're not the guy with the milk trucks, are you?

They're plumbing vans. I guess they could be confused with something else.

If so, then Flash is
usually resolution-independent. Once you bring fixed-res bitmaps in to
animate, then they may very easily resize. We can handle this resizing if
not much else is happening, but once you start trying to achieve ten frames
per second, there may not be time to do bicubic pixel interpolation. (Think
of Photoshop trying to resize or rotate images many times per second, for a
comparable task.)

Got it. But what has that go to do with a movie having one frame or two
frames in the main movie timeline, dramatically changing how BMP's are
displayed. In the case provided Meredith Hines, MC's were placed in
different layers in frame one of the main movie timeline. They played fine
with no noticeable degradation in bitmap quality. But, when an additional
frame is inserted in the main movie while still using the same MC's on
different layers you now see noticeable image degradation. Does that mean
that Flash cannot properly perform "bicubic pixel interpolation" on a main
movie timeline of more then one frame, which involves BMP's in MC's?

Please understand I am not trying to be sarcastic, I am simply trying to
understand if this is a software problem that will be corrected or is their
a work around that doesn't involve eliminating BMP's from the movie.

Thank you.

John Davis
jdavisrsmatearthlink [dot] net




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