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Subject: FLASH: Re: flasher-digest V1 #3532
From: superbobinfo
Date: Tue, 1 Aug 2000 15:41:00 +0100

BLACK BACKGROUNDS
also referred to in the language of the Painter as the Figure/Ground
Relationship. This most crucial relationship has existed in artistic studies
from the beginning of time and consists of an statement on the nature of
light, space and time arranged in a 2-D space....

My up-to-the-minute perception of this issue in the AGE of
Interpretation.... is exactly that..."It takes one to Know ONE"......Almost
every white, male "standard, issue" designer uses a BLACK Backgrounds for
every type of "cool" flash site under the sun because this is what they fill
their minds with and this reflects in their work. All artists are influenced
by their environment. What they see, eat and do shows clearly in their work.
For those who have extensive training on esthetics in the visual art it is
easy to see the darkness of their existence. The Porno-ground of their
corrupted mind's eye is revealed to those who can see.....these
designers....White, White, White males, with lots of disposable cash, have a
corrupted vision of the world and yes, it is as a great, big porno movie,
endless "killing games", and a life time feed from McDonalds Meat Market....

They believe that they are the masters of the "connected"
universe....envisioning a return to Fellini's "SYATIRICON" : Fellini, still
acknowledged the light of the day...as he knew to whom he must answer in the
end....a pitch black ground on which create one's vision, continually, would
have had raised some serious discussion and dialouge in any contemporary art
school even five years ago...a black ground on which to committ their sinful
orgies, hell, the end of time, no light, no hope, etc, etc...would be the
interepretation. It is as if I were Rembrant and I only painted night
scenes...what would make me a genius with an shared vision of the world when
the rest of us are out labouring for our daily bread beneath the sun or
working the 9 to 5 for the Man?..... Would I not be considered mad? News
Flash! The Mad Cow Rules. Enough, already...

Buzzbee
www.mymetameme.com
"The Face is the Attractor"





----- Original Message -----
From: flasher-digest <owneratchinwag [dot] com>
To: <flasher-digestatchinwag [dot] com>
Sent: Tuesday, August 01, 2000 2:24 AM
Subject: flasher-digest V1 #3532


> flasher-digest Tuesday, August 1 2000 Volume 01 : Number
3532
>
>
>
> Welcome to this issue of the flasher-digest mailing list, if you have any
> problems or queries with the list please send them to: helpatchinwag [dot] com
>
> To unsubscribe or alter your list settings use the flasher website
> http://www.chinwag.com/flasher
>
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Full flasher archive now available online at:
> http://www.chinwag.com/flasher/archive.shtml
>
> Useful books about Flash are listed at:
> http://www.chinwag.com/flasher/books.shtml
> Please email helpatchinwag [dot] com with any suggestions
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
> In this issue:
>
> Re: FLASH: Black Backgrounds
> FLASH: zoom on the map - loose the navigation
> Re: FLASH: zoom on the map - loose the navigation
> Re: FLASH: zoom on the map - loose the navigation
> FLASH: Strange MC behavior
> Re: FLASH: Strange MC behavior
> RE: FLASH: zoom on the map - loose the navigation
> FLASH: Sam, Why do posts get delayed?
> FLASH: had the list many members??
> RE: FLASH: zoom on the map - loose the navigation
> Re: FLASH: swift
> FLASH: flasheratshocker [dot] com
> FLASH: mdahnatcarltonfields [dot] com
> Re: FLASH: Mathematics function in FLASH ?
> RE: FLASH: zoom on the map - loose the navigation
> Re: FLASH: swift3d.com
> Re: FLASH: text question
> Re: FLASH: zoom on the map - loose the navigation
> Re: FLASH: FF2000 for those who missed it
> RE: FLASH: variables
> FLASH: How cai i do to unload a movie in level0 without unload all?
> FLASH: looping animation wreaks havoc with sound on/off button
> FLASH: I Have a proble when i use graphics bigger than the flash work
area
> FLASH: Flash 4 Detection
> FLASH: Where is Flash5 Beta ?
> Re: FLASH: I Have a proble when i use graphics bigger than the flash
work area
> Re: FLASH: How cai i do to unload a movie in level0 without unload all?
> RE: FLASH: [OT] PC Memory
>
> ----------------------------------------------------------------------
>
> Date: Mon, 31 Jul 2000 23:44:42 -0400
> From: Helen Triolo <designerati-technica [dot] com>
> Subject: Re: FLASH: Black Backgrounds
>
> Dennis Miller wrote:
> >
> > I am curious why so many flash sites use black backgrounds.
> > On showing some sites to a co-worker the response was "Just like porno
sites."
> > Is there a practical reason for choosing black?
>
> Did you ask which ones he was referring to in particular? I personally
> think that all porn sites should be done on a red silk background. ;-)
> But about Flash sites in general, I think black is chosen mostly for the
> cool factor (another cool factor seems to be letters that are teeny and
> hard to read in a color really close to black on top of a black
> background, although I suppose that could also just be because of mac/pc
> gamma differences). Another reason for choosing black could be that
> bright colors look more vibrant on a black background than on a white
> one. Or maybe it's just to make Flash as different as possible from a
> normal printed page. Who knows?
>
> Helen
> - ---------------------------------------------------------------------
> http://i-Technica.com <-- black background/love those vibrant colors!
> Flash Q&A archive � http://i-technica.com/flashlist
>
> ------------------------------
>
> Date: Mon, 31 Jul 2000 21:58:01 -0600
> From: "Natalia Usselman" <natalia_usselmanathotmail [dot] com>
> Subject: FLASH: zoom on the map - loose the navigation
>
> Hi, people.
> Need help.
> http://doubleudot.hey.nu/map.html
> When user zooms on the map, he/she looses the navigation and has to zoom
out
> to continue.
> Any way (simple, if possible) to keep the navigation on top at all the
> times?
> I thought of draggable movie clip, but you still have to find it and drag
it
> manually, right?
> Is there a way of navigation staying on the right at ALL THE TIMES? Just
> hanging there and no matter where the user scrolls to, it just stays to
the
> right of the map?
>
> Thank you very much
>
> Natalia.
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 00:04:35 EDT
> From: Intensepixataol [dot] com
> Subject: Re: FLASH: zoom on the map - loose the navigation
>
> In a message dated 7/31/00 11:59:31 PM Eastern Daylight Time,
> natalia_usselmanathotmail [dot] com writes:
>
> > http://doubleudot.hey.nu/map.html
> I really have no help to offer but I just wanted to tell you that I really
> like your idea and design...
> Good job...
> PB
>
> ------------------------------
>
> Date: Tue, 01 Aug 2000 14:18:06 +1000
> From: Robert Bleeker <rbleekeratcadre [dot] com [dot] au>
> Subject: Re: FLASH: zoom on the map - loose the navigation
>
> Hi Natalia,
>
> Create an instance (movieClip) of the map with all it's layers (without
the
> controllers on the right) maybe call it "mapMC", then place that instance
> behind a mask layer and use two buttons to zoom the map by setting the x &
y
> scale properties of the "mapMC" instance. You will have to reprogram all
the
> scripts on the show & hide buttons to 'tell target ("mapMC")' plus your
show
> hide scripts.
>
> Good luck,
>
> Robert
>
> on 1/8/00 1:58 PM, Natalia Usselman at natalia_usselmanathotmail [dot] com wrote:
>
> > Hi, people.
> > Need help.
> > http://doubleudot.hey.nu/map.html
> > When user zooms on the map, he/she looses the navigation and has to zoom
out
> > to continue.
> > Any way (simple, if possible) to keep the navigation on top at all the
> > times?
> > I thought of draggable movie clip, but you still have to find it and
drag it
> > manually, right?
> > Is there a way of navigation staying on the right at ALL THE TIMES? Just
> > hanging there and no matter where the user scrolls to, it just stays to
the
> > right of the map?
> >
> > Thank you very much
> >
> > Natalia.
>
> ------------------------------
>
> Date: Mon, 31 Jul 2000 23:24:20 -0500
> From: "Kyron" <kyronatzonesys [dot] com>
> Subject: FLASH: Strange MC behavior
>
> Thanks to those of you that helped me a few days ago with my MC problem.
I
> think I have discovered what the issue was. I am hoping that someone can
> confirm this with me.
>
> Look at the fla at: http://www.silverdesigna.com/introfinal2.fla
>
> You will see that there are a number of MCs on the stage and I couldn't
get
> them to work before. Suggestions that touched on deleting and replacing
the
> MC and other suggestions concerning the MC naming conventions came my way.
> THANKS AGAIN!
>
> Now ... I had a habit of placing the animations (MCs up by using the
center
> mark as a reference. So I often used the align feature to place the MCs
> once they were on the stage. I think that for some reason flash disables
> any MC that is placed or moved by the align feature. Could this possibly
be
> true or have I missed some documentation somewhere. IS this a bug? Or is
> something wrong over here...
>
> Brian
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 00:59:27 -0400
> From: "Thaker" <thakeraten [dot] com>
> Subject: Re: FLASH: Strange MC behavior
>
> i'm not sure if it's a documented bug or some sort of feature, but i've
> noticed the same thing in several movies i've made using flash 4. after
> using the align tool certain clips stop playing, or accepting actionscript
> commands for no apparent reason. i usually just have to delete them and
then
> manually align them using their x/y coordinates in order to get a working
> swf file.
>
> - -samir thaker
>
> - ----- Original Message -----
> From: Kyron <kyronatzonesys [dot] com>
> To: <flasheratchinwag [dot] com>
> Sent: Tuesday, August 01, 2000 12:24 AM
> Subject: FLASH: Strange MC behavior
>
>
> > Thanks to those of you that helped me a few days ago with my MC problem.
> I
> > think I have discovered what the issue was. I am hoping that someone
can
> > confirm this with me.
> >
> > Look at the fla at: http://www.silverdesigna.com/introfinal2.fla
> >
> > You will see that there are a number of MCs on the stage and I couldn't
> get
> > them to work before. Suggestions that touched on deleting and replacing
> the
> > MC and other suggestions concerning the MC naming conventions came my
way.
> > THANKS AGAIN!
> >
> > Now ... I had a habit of placing the animations (MCs up by using the
> center
> > mark as a reference. So I often used the align feature to place the MCs
> > once they were on the stage. I think that for some reason flash
disables
> > any MC that is placed or moved by the align feature. Could this
possibly
> be
> > true or have I missed some documentation somewhere. IS this a bug? Or
is
> > something wrong over here...
> >
> > Brian
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 01:32:01 -0400
> From: "JGL" <infoatdesignthenet [dot] com>
> Subject: RE: FLASH: zoom on the map - loose the navigation
>
> I believe I would go for two movies in a html frameset of two frames.
Frame
> right would be the menu and would fscommand the map in frame left to show
> the options chosen. Zooming into the map would not affect the menu. Frame
> right (right-click) options menu would be disabled.
>
> Your audience would need to know that some (mac) browsers won't work.
>
> Also,
> I'm a pc person with a right clicker, but I believe a mac person would
have
> a hard time right clicking to zoom in. So another set of instructions need
> to be in place for mac users, whatever a mac person has to do to spawn a
> (rightclick) options menu.
>
> Nice thing about the right click/zoom in is the hand to drag the map
around
> as you are zoomed in.
>
> That would be my approach (I think easiest) to this problem based on what
I
> know, or don't know for that matter.
>
> Good concept you have. I like it.
>
> jgl
>
> - -----Original Message-----
> Create an instance (movieClip) of the map with all it's layers (without
the
> controllers on the right) maybe call it "mapMC", then place that instance
> behind a mask layer and use two buttons to zoom the map by setting the x &
y
> scale properties of the "mapMC" instance. You will have to reprogram all
the
> scripts on the show & hide buttons to 'tell target ("mapMC")' plus your
show
> hide scripts.
> > http://doubleudot.hey.nu/map.html
> > When user zooms on the map, he/she looses the navigation and has to zoom
> out
> > to continue.
> > Any way (simple, if possible) to keep the navigation on top at all the
> > times?
> > I thought of draggable movie clip, but you still have to find it and
drag
> it
> > manually, right?
> > Is there a way of navigation staying on the right at ALL THE TIMES? Just
> > hanging there and no matter where the user scrolls to, it just stays to
> the
> > right of the map?
> >
> > Thank you very much
> >
> > Natalia.
>
>
>
>
>
>
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Full flasher archive now available online at:
> http://www.chinwag.com/flasher/archive.shtml
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> To unsubscribe or change your list settings go to
> http://www.chinwag.com/flasher or email helpatchinwag [dot] com
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 01:36:03 -0400
> From: "JGL" <infoatdesignthenet [dot] com>
> Subject: FLASH: Sam, Why do posts get delayed?
>
> Why?
>
> Whats the deal here. Whats the definitive answer? See that post from me
> about the sound slider? I sent that 12 hours ago. Why is it only now
coming
> to the list?
>
> TIA
> jgl
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 02:42:49 -0300
> From: "Santiago TAVITIAN" <iguanas3atuol [dot] com [dot] ar>
> Subject: FLASH: had the list many members??
>
> thanks
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 01:46:19 -0400
> From: "JGL" <infoatdesignthenet [dot] com>
> Subject: RE: FLASH: zoom on the map - loose the navigation
>
> Another nice thing about using frames is that if you make a map object
> clickable, for example Public School 29, you can have it fscommand to the
> right frame some detail about the object with a clickable 'return to menu'
> link.
>
> If you need help with fscommands, let us know. There are some great tutes
in
> regards.
>
> Plus, I wouldn't worry about macs not being able to use it because they
have
> options that can make it work for them too. You just need to detect and
> state the dilemma to the user . . .
>
> Project got big uh? Not as bad as you think though . . .
>
> Again, It's looking good!
>
> jgl
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 01:45:14 -0400 (EDT)
> From: Kalin Mintchev <kalinatel [dot] net>
> Subject: Re: FLASH: swift
>
> where can i get swift 3d appl
> and the swift generator
>
> thanks
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 02:03:29 -0400
> From: "JGL" <infoatdesignthenet [dot] com>
> Subject: FLASH: flasheratshocker [dot] com
>
> OK, Now What's this?
>
> flasheratshocker [dot] com
>
> What's going on here? I just got a message sent to that above address.
Came
> with the chinwag footer.
>
> Please explain. I am very curious. It's messing up my filters.
>
> On the delayed posts deal, again, are we doing something wrong - like
Cheri
> said?
>
> Is it the fact some of us send our email hypertext format?
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 02:14:28 -0400
> From: "JGL" <infoatdesignthenet [dot] com>
> Subject: FLASH: mdahnatcarltonfields [dot] com
>
> OK, Now I get one of these every time I send a message. Don't you just
love
> MajorDomo?
>
> Your message to the following recipients was undeliverable:
> mdahnatcarltonfields [dot] com
>
> Time to go to to bed . . . sleep.
>
> ------------------------------
>
> Date: Tue, 01 Aug 2000 10:28:38 +0400
> From: asmaathfegroup [dot] com (Asma)
> Subject: Re: FLASH: Mathematics function in FLASH ?
>
> you'll find it at moock
>
> "Sebastien Caunes - S.A.R.L Megapole" wrote:
>
> > Hello
> >
> > I need to use trigonometric functions (sinus, cosinus, sqrt...) in a
flash
> > movie. But I don't find them.
> > Thanks for your help.
> >
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> > Full flasher archive now available online at:
> > http://www.chinwag.com/flasher/archive.shtml
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> > To unsubscribe or change your list settings go to
> > http://www.chinwag.com/flasher or email helpatchinwag [dot] com
>
> ------------------------------
>
> Date: Mon, 31 Jul 2000 23:33:40 -0700
> From: Ken Lanxner <designatsimplelives [dot] com>
> Subject: RE: FLASH: zoom on the map - loose the navigation
>
> On 8/1/00 at 1:32 AM, JGL <infoatdesignthenet [dot] com> wrote:
>
> > I'm a pc person with a right clicker, but I believe a mac person would
> > have a hard time right clicking to zoom in. So another set of
> > instructions need to be in place for mac users, whatever a mac person
> > has to do to spawn a (rightclick) options menu.
>
> Mac users only need to control-click. Most of us are used to translating
> the rightclick instructions, but it wouldn't hurt to provide it for your
> users.
>
> Ken
>
> - ---
> Simplelives * Web design
> http://simplelives.com
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 01:30:19 -0400 (EDT)
> From: Kalin Mintchev <kalinatel [dot] net>
> Subject: Re: FLASH: swift3d.com
>
> so,
> what's going on with www.swift3d.com
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 08:38:12 +0200
> From: "Karin Merx & Harry Druijf" <merxatxs4all [dot] nl>
> Subject: Re: FLASH: text question
>
> On 31 Jul 00, at 13:45, Pat wrote:
>
> >
> > Does anybody know how to turn antialiasing off for text
> > in an swf?
> >
> > What I have tried so far and haven't gotten to work:
> >
> > - View, Antialias -- doesn't carry over to the exported swf.
> > - breaking the text apart -- still has that antialiased look
> > - text field properties -- nothing here that worked
> >
> > What have I missed?
> >
> > TIA,
> > Pat
>
> Hi,
> I think you can use the toggle high quality in the actionscript, put
> it on a button and you can give your audience the their own choice.
>
> Regards
> Karin
>
>
>
> - - s t u d i o M A I N a r t -
> Flashdesign - Webdesign - Graphic Design - Art
> Flashontwerp - Webontwerp - Grafisch Ontwerp - Kunst
> Karin Merx
> http://www.xs4all.nl/~merx
> mainartatxs4all [dot] nl
>
> ------------------------------
>
> Date: Tue, 01 Aug 2000 11:07:03 +0400
> From: asmaathfegroup [dot] com (Asma)
> Subject: Re: FLASH: zoom on the map - loose the navigation
>
> http://www.rooneydesign.com/XmasZoom.html
>
> have you tried this one??? or maybe this way....cool site
>
>
>
> Natalia Usselman wrote:
>
> > Hi, people.
> > Need help.
> > http://doubleudot.hey.nu/map.html
> > When user zooms on the map, he/she looses the navigation and has to zoom
out
> > to continue.
> > Any way (simple, if possible) to keep the navigation on top at all the
> > times?
> > I thought of draggable movie clip, but you still have to find it and
drag it
> > manually, right?
> > Is there a way of navigation staying on the right at ALL THE TIMES? Just
> > hanging there and no matter where the user scrolls to, it just stays to
the
> > right of the map?
> >
> > Thank you very much
> >
> > Natalia.
> >
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> > Full flasher archive now available online at:
> > http://www.chinwag.com/flasher/archive.shtml
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> > To unsubscribe or change your list settings go to
> > http://www.chinwag.com/flasher or email helpatchinwag [dot] com
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 09:28:32 +0200
> From: Thorvald Neumann <neumannattse-online [dot] de>
> Subject: Re: FLASH: FF2000 for those who missed it
>
> Hejsan!
>
> Monday, July 31, 2000, 8:42:03 PM, Susan Yoo wrote:
>
> > Yeh, but I don't know anyone in Paris whose place I could crash at. . .
> > which is really important since I would probably be paying for
everything
> > myself.
>
> I do not know someone in Paris and London... and as far as I know my
> bosses, I have to take a few days off and pay also everything for
> myself...
>
> Best wishes,
>
> Thorvald Neumann
> Multimedia Developer
>
> ------------------------------
>
> Date: Mon, 31 Jul 2000 17:51:00 +0200
> From: "Gustavsson, Niklas" <niklas [dot] gustavssonatframfab [dot] se>
> Subject: RE: FLASH: variables
>
> Check this file
> http://eon.framtid.nu/test/randomMC.html
> http://eon.framtid.nu/test/randomMC.zip for the .fla
>
> is this what you want? otherwise you can simply change the script in the
fla
> :-)
> /niklas
>
>
> - -----Original Message-----
> From: Peter Colman [hbreth10atscu [dot] edu [dot] au (mailto:hbreth10atscu [dot] edu [dot] au)]
> Sent: Monday, July 31, 2000 3:27 PM
> To: flash
> Subject: FLASH: variables
>
>
> i want to set a random effect with 15 mcs
> each mc is a small animated piece of text lasting 20 frames
> and on page opening i want the 15 mcs
> randomly opening and closing
> i guess this is achieved with set variable function
> and from tutorials i have learnt to do this with a button or mouse over
> effect triggering
> the generation of a variable piece of text
> how can i achieve this with mcs??
> thanks in advance
> aktiv
>
>
>
>
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Full flasher archive now available online at:
> http://www.chinwag.com/flasher/archive.shtml
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> To unsubscribe or change your list settings go to
> http://www.chinwag.com/flasher or email helpatchinwag [dot] com
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 04:51:31 -0300
> From: "Santiago TAVITIAN" <iguanas3atuol [dot] com [dot] ar>
> Subject: FLASH: How cai i do to unload a movie in level0 without unload
all?
>
> my purpose is make an interactive cd using flash, but it has many
animations
> and photos, to use less memory i want to unload not viewing movies, but i
> cant unload the movie that launch the project without get a blankscreen
> (unload all)
>
> ------------------------------
>
> Date: Tue, 01 Aug 2000 02:05:01 -0600
> From: sharon almeida <sharonatcastlerockmedia [dot] com>
> Subject: FLASH: looping animation wreaks havoc with sound on/off button
>
> Hello All
>
> I've searched around in several books and tutorials for help with my
> dilemma, but to no avail... If anyone can offer advice or point me to a
> helpful source, I would be very grateful! :)
>
> I created a sound on/off button from a tutorial, and and help from fellow
> flasher list members. The actionscript was quite a stretch for my
> design-minded brain, but it finally makes sense to me. It's pretty basic.
On
> release, the first frame stops the music and goes to the next frame, (to
> show the ON art). On release, the second frame starts the music and goes
to
> the previous frame (to show the OFF art.)
>
> Now I am trying to use that same button for a similar project. Only, this
> time, once the animation builds and the intro is complete, the last 40 or
so
> frames of the animation are an endless loop.
>
>
> http://www.castlerockmedia.com/helpme/helpme.htm
>
>
> If I use the sound on/off button to turn the music off, each time the loop
> starts over, my music loop fades back up. How can I prevent this?
>
> I've tried controlling the music with variables and even tell target, but
I
> think I am missing something in my variable path names or setting it up
> wrong. I think I just don't get it!
>
> I really appreciate any advice or insight into my little ActionScript
> dilemma!
>
> Thanks in advance!
> Sharon
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 04:59:29 -0300
> From: "Santiago TAVITIAN" <iguanas3atuol [dot] com [dot] ar>
> Subject: FLASH: I Have a proble when i use graphics bigger than the flash
work area
>
> I Have a proble when i use graphics bigger than the flash work area.
> Im working in a map navigation movie using continuous feedback buttons.
> when i use a small map i get no troubles, but when i change the small map
> with the big map (a map with the streets of a complete city) i only view
the
> background color of the map.
> what can i do?
>
> ------------------------------
>
> Date: Tue, 01 Aug 2000 10:53:12 +0200
> From: mo <moatdreieinsdrei [dot] de>
> Subject: FLASH: Flash 4 Detection
>
> Hi there,
>
> I�m new to this list, so feel free to correct me
> if I make mistakes.
>
> My question:
> is there any way of detecting non-Flash, Flash3
> and Flash4 users in one go on both Mac and PC
> without getting alertboxes? Would be great if
> someone found a way...
>
> __mo
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 11:01:17 +0200
> From: "Philippe Warichet" <philatcreasoft [dot] com>
> Subject: FLASH: Where is Flash5 Beta ?
>
> Can someone tell me where I can find the BetaTest Version of Flash5.
> It contains features that would be a great help for me.
>
> Many Thanx
>
> Phil
> @creasoft.com
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 06:06:49 -0300
> From: "Santiago TAVITIAN" <iguanas3atuol [dot] com [dot] ar>
> Subject: Re: FLASH: I Have a proble when i use graphics bigger than the
flash work area
>
> I SOLVED MY PROBLEM SO, dont bother on reply this mail
> - ----- Original Message -----
> From: "Santiago TAVITIAN" <iguanas3atuol [dot] com [dot] ar>
> To: <flasheratshocker [dot] com>
> Sent: Tuesday, August 01, 2000 4:59 AM
> Subject: FLASH: I Have a proble when i use graphics bigger than the flash
> work area
>
>
> > I Have a proble when i use graphics bigger than the flash work area.
> > Im working in a map navigation movie using continuous feedback buttons.
> > when i use a small map i get no troubles, but when i change the small
map
> > with the big map (a map with the streets of a complete city) i only view
> the
> > background color of the map.
> > what can i do?
> >
> >
> >
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> > Full flasher archive now available online at:
> > http://www.chinwag.com/flasher/archive.shtml
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> > To unsubscribe or change your list settings go to
> > http://www.chinwag.com/flasher or email helpatchinwag [dot] com
> >
>
> ------------------------------
>
> Date: Tue, 1 Aug 2000 06:06:59 -0300
> From: "Santiago TAVITIAN" <iguanas3atuol [dot] com [dot] ar>
> Subject: Re: FLASH: How cai i do to unload a movie in level0 without
unload all?
>
> I SOLVED MY PROBLEM SO, dont bother on reply this mail
> - ----- Original Message -----
> From: "Santiago TAVITIAN" <iguanas3atuol [dot] com [dot] ar>
> To: <flasheratshocker [dot] com>
> Sent: Tuesday, August 01, 2000 4:51 AM
> Subject: FLASH: How cai i do to unload a movie in level0 without unload
all?
>
>
> > my purpose is make an interactive cd using flash, but it has many
> animations
> > and photos, to use less memory i want to unload not viewing movies, but
i
> > cant unload the movie that launch the project without get a blankscreen
> > (unload all)
> >
> >
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> > Full flasher archive now available online at:
> > http://www.chinwag.com/flasher/archive.shtml
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> > To unsubscribe or change your list settings go to
> > http://www.chinwag.com/flasher or email helpatchinwag [dot] com
> >
>
> ------------------------------
>
> Date: Mon, 31 Jul 2000 16:18:57 -0400
> From: "Williams, Marcus" <Marcus_Williamsattvratings [dot] com>
> Subject: RE: FLASH: [OT] PC Memory
>
> 2 things:
>
> Move your Swap file to another drive or partition that DOES NOT contain
your
> O/S. (Virtual Memory button)
> Change your 'File System' setting to Server, not desktop.
>
> Marcus
>
>
>
>
> - -----Original Message-----
> From: Eric Stewart [ceoatarisstudios [dot] com (mailto:ceoatarisstudios [dot] com)]
> Sent: Monday, July 31, 2000 12:49 PM
> To: Flash List
> Subject: FLASH: [OT] PC Memory
>
>
> I'm sorry about the OT but this is driving me crazy. I recently, last
month,
> installed more memory in my 450Mhz PIII, from 128 to 256MB of SDRAM, and
am
> running Windows 98 Second Edition. I use Windows Resource Meter to monitor
> my resources, since I started doing this my number of crashes has gone
from
> 5-10 an month to 1 or 2.
> Now for the problem. After installing the second 128MB of ram I see
> absolutely no change in performance. I run the same number of application
at
> a time as I did with only 128MB and I still run out of memory at roughly
the
> same time. Am I wrong in assuming that since I have doubled my memory,
that
> I should at least get a 50% increase in resources and 100% at most? Does
> Windows 98 SE not take of advantage of more than 128MB of memory, so the
> other 128 isn't even being used? Are there any configuration changes that
I
> need to make or does windows automatically configure the OS to handle more
> memory? I have exhausted myself trying to find out these answers, can
anyone
> tell me what is the problem, or if there is any?
> Eric Stewart
>
>
>
>
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Full flasher archive now available online at:
> http://www.chinwag.com/flasher/archive.shtml
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> To unsubscribe or change your list settings go to
> http://www.chinwag.com/flasher or email helpatchinwag [dot] com
>
> ------------------------------
>
> End of flasher-digest V1 #3532
> ******************************
>
>
>
>


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Full flasher archive now available online at:
http://www.chinwag.com/flasher/archive.shtml
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  FLASH: Re: OT Black Backgrounds, Ray Broussard
  RE: FLASH: Re: flasher-digest V1 #3532 -, JGL
  Re: FLASH: Re: flasher-digest V1 #3532, Brian

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