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Subject: Re: FLASH: Adobe LiveMotion [OT]
From: daniel gray
Date: Thu, 3 Aug 2000 15:15:07 +0100

Matt Tucker wrote:

> My company just picked up a copy of Adobe LiveMotion. I've been messing
> around with it a little here and there. The interface is pretty decent (and
> familiar for Adobe people) but I can't see any sort of built-in scripting
> language (ie, ActionScript). How can LiveMotion be used to create dynamic,
> interactive SWFs without scripting? Am I just missing it or does LiveMotion
> really fall that drastically short of Flash in terms of building interactive
> animations?

Matt -

LiveMotion provides a set of eleven basic "behaviors" (Play, Stop, Load
(and Unload) Movie, Change State, Run JavaScript, Go to Label, Go to
URL, Go to Relative Time, etc.) but no hardcore scripting.

LiveMotion behaviors can be attached to rollover states or to specific
points on the Timeline. The Edit Behaviors button (which summons the
Edit Behaviors dialog box) can be found at the lower left side of the
Rollovers palette and at the top left side of the Timeline.

Cheers,
Dan
http://geekbooks.com

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