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Subject: FLASH: Sound at the right time
From: Andrew Le Sage
Date: Fri, 22 Dec 2000 13:24:46 GMT

Dear all
If I have an MC that I can drag and it has a hitTest that causes it to move to a specific X and Y. In other words it snaps into place. Then it stops dragging and is stuck in place.
How can I have it play a sound when the hitTest becomes True


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  Re: FLASH: Sound at the right time, Andrew Le Sage

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