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Subject: | Re: FLASH: tell target query |
From: | Dixon |
Date: | Thu, 17 Feb 2000 13:51:46 GMT |
>Hi everybody,
>this may be a bit basic, but anyway...
>
>what I am trying to do is have a 10 frame movie clip instance( mc_1) that,
>when a button elsewhere is pressed, plays through until frame 10, then is
>exchanged for
>a different movie clip (mc_2, also 10 frames long) which plays in it's
>entirety, from
>frame 1-10, then is replaced by mc_1 (the original movie clip, which must
>star at frame 1)
On release
tell target "mc-1 play"
goto frame 1 and play.
In mc-1 on the last frame you have stop action and:-
tell target "mc-2 play"
goto frame 1 and play.
In mc-2 on the last frame you have stop action and then a tell target togo
back to mc-1 which will effectively cause the two animations to loop
forever, if that's what you want.
Does this help.
James Ede
Designer Type Bloke
tel: (+44) 0117 9044455
fax: (+44) 0117 9044456
http://www.skyrock.co.uk
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Replies
Re: FLASH: tell target query, dean
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FLASH: tell target query, dean
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