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Subject: Re: [flasher] Screen Capture Question
From: John Dowdell
Date: Wed, 14 Feb 2001 21:28:28 -0000

At 12:24 PM 2/13/1, Terri Lisenby wrote:
>I am currently working on a project that requires a lot of screen captures
>of the software (boring I know, but that's what they want). Anyway, every
>time I import a screen (png format) and resize it to fit the stage it
>becomes unreadable.

That's because of the way screens are designed. Text and icons are designed
down to the pixel. If there's any resizing at all, or if a bitmap is placed
at a sub-pixel position, then you're asking the computer to interpolate new
pixels on the fly, and there will be blurring.

Screen captures are *extremely* resolution-dependent... much more so than
photographs or captured imagery. And in turn SWF is a purely
resolution-independent format. That's why you have to exercise such great
care to not resize at all.

(Easier to do a screen-cap demo in Director... it's fixed-res. Could also
do it in fixed-res QuickTime or such, but Director lets you use sprites
easily.)

jd






John Dowdell, Macromedia Tech Support, San Francisco CA US
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