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Subject: | Re: FLASH: don't understand use of movies and parked frames |
From: | Marc Hoffman |
Date: | Tue, 19 Jan 1999 18:48:11 GMT |
At 12:22 PM 1/19/99 -0600, you wrote:
>Can someone explain to me, or point me to a resource explaining, the use of
>Movie clips and "parked frames"..? I've heard a lot about using Movie clips
>instead of Scenes with a 'parked' frame in between loading clips... but
>don't understand.
>
A movie clip is a type of symbol. Its features include that it has its own
timeline, with as many layers as you like, it can hold actions, it can hold
nested movie clips, it can hold buttons. Normally when it is placed on the
stage it will play in loop mode. If it's in a layer that encounters a
keyframe, and the movie clip is no longer present after that time, the clip
will disappear from the movie. If it is recalled, or the main timeline
returns to a frame where the movie clip exists, the movie clip will start
playing again from its first frame.
Movie clips can be told what to do by frame actions or button actions in
the main timeline, other movie clips, or other movies that are active
simultaneously. This is done using TellTarget commands. The TellTarget
needs a name that refers to the movie clip. This is not the name of the
movie clip symbol in the library. Rather, it is an instance name for the
particular instance of the movie clip where it has been placed on the
stage. You assign the instance name by double-clicking the movie clip on
the stage, and under "definition" you give it a name in the "instance" box.
Because the movie clip must be present in the timeline in order to be
targeted, you often need a way to make it invisible without removing it
altogether. The convention is to create a frame (usually the first frame
of the movie clip) that has no graphics and has a frame action "stop."
This is often called a Park or Parked frame. It's good to give it a frame
label so you can tell the movie clip to go to that label ("park itself")
when you want it to be invisible.
To learn more about targeting movie clips, see p. 127 of the manual. When
targeting movies that have been loaded on other levels (a whole other
chapter in this story!), the movie is referred to as" _levelN" (no quotes),
where "N" is the level on which the movie was loaded.
Note that the main movie establishes the frame rate (fps) for all movie
clips and all movies loaded on other levels.
Marc Hoffman
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
marcdartfrogmedia [dot] com (mailto:marcdartfrogmedia [dot] com)
View my Flash3 work: <http://www.jps.net/dartfrog/sampler>.
Play a virtual marimba: <www.dartfrogmedia.com>.
Read about Flash: <http://www.jps.net/dartfrog/sampler/flashinf>
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FLASH: don't understand use of movies an, Villas, Raphael
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