Flasher Archive
[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]
Subject: | Re: FLASH: Flash: unload movie |
From: | Dorian Nisinson |
Date: | Wed, 27 Jan 1999 15:40:18 GMT |
Susie
I set my site up pretty much the way you are talking about; A
navigation movie at _Level 0 with buttons that load each additional swf
as the user requests. The problem with active buttons underneath is
indeed a parking problem. You can unload _Level 0 but it is really not
neccessary and it slows things down.
Here is what you might try:
1. In your navigation movie (_Level 0) add a stop action at the current
end of the movie.
2. Add an empty keyframe at the end of each layer.
3. Add a Label to this new end frame and call it "parking". (no quotes)
4. In each of your navigation buttons that loads a new swf put an
additional action (not in a Tell Target)to
go to and stop
Label=parking
5. the last thing is in each of your loaded swf in the return (unload
movie) buttons you must be sure to send an action to your navigation
movie telling it to return to what ever place in the timeline has the
navigation buttons active again.
Hope this helps.
Dorian
Susie Hinchliffe wrote:
> There are four separate movies, so they kind of have to come from buttons: i
> could perhaps have done these with movie clips, but a) they're all
> reasonably large, and b) i read in the manual i think that individual .swfs
> were more efficient to stream....got a sneaking suspicion that thought'll
> get shot down very fast - ?, but that was the reasoning.
>
> The buttons have MC instances placed on them...that's why i'm using tell
> target - anyway, it does work fine.
>
> >Also I cant think of a reason why someone would want to unload level0.
> >That is your parent movie and if you unload it I would think any other
> >levels would somewhat lose their reletivity.??
>
> mmm, yes, that's a very good point - crash and burn...!
> The reason for imagining it might be a good idea is that the buttons from
> level0 are tracing through into levels above that - this is probably
> something very simple - is it a parking thing? ah..i've got a stop action at
> the end of each movie, but not for each button - could that be it?
>
--
Dorian Nisinson Design
dorianbway [dot] net (mailto:dorianbway [dot] net)
Flash Tell Target Tutorial
http://www.bway.net/~dorian/TTtutor.htm
The Flash Fortune Teller
Ask and you shall be answered!
http://www.bway.net/~dorian/FortuneT.htm
Flash Central-- The Source for Flash Information
http://www.FlashCentral.com/
http://www.bway.net/~dorian
Graphic Design, Illustration, Flash Design
Photoshop 4 Actions too
------------------------------------------------------------------------
To UNSUBSCRIBE send: unsubscribe flasher in the body of an
email to list-managershocker [dot] com. Problems to: ownershocker [dot] com
N.B. Email address must be the same as the one you used to subscribe.
For info on digest mode send: info flasher to list-managershocker [dot] com
Replies
Re: FLASH: Flash: unload movie, Susie Hinchliffe
[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]