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Subject: | RE: FLASH: Sound ?s... |
From: | Dave Hollinden |
Date: | Thu, 20 Jan 2000 16:01:04 GMT |
You can sync multiple sound loops if you start them at the same time and
they are EXACTLY the same length. I have done it and been reasonably
satisfied, but the better job you do at getting them exactly the same
length, the better it will work. While you can easily delete a loop from
the mix (use Sync = off for that loop), you can't add a new loop to the mix
very easily.
I've found two ways of adding a new lop to the mix:
1) simply restart the whole mix with the new loop included, which will cause
a glitch in your beat.
2) make a very accurate timer set to the length of your loop (I used 2.000
second loops and made a timer that timed out at 2.000 seconds), and restart
your new mix of loops precisely on the beat with your timer.
Dave Hollinden
Web Design Team Lead
dhollindensonicfoundry [dot] com
-----Original Message-----
From: m i l e s l i g h t w o o d [milesGTOpobox [dot] com (mailto:milesGTOpobox [dot] com)]
Sent: Thursday, January 20, 2000 3:00 AM
To: flasherchinwag [dot] com
Subject: FLASH: Sound ?s...
I've come up against a couple of hurdles in trying to make a song mixer in
Flash: synching multiple sounds and setting the volume of different sounds
as they play.
Are either of these things possible in Flash? I can't see an obvious way to
accomplish either of them.
Any insight or comments greatly appreciated.
Ciao,
m i l e s
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