Flasher Archive
[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]
Subject: | Re: FLASH: Filtering variables |
From: | unique |
Date: | Wed, 26 Jan 2000 22:32:16 GMT |
At the exact moment of 2000.01.26.21.50, her/his local time, Robert Wilson
<robio-x [dot] com> put forth:
> Does anybody know of a way to pass certain variables to a CGI script, not
> just the whole lot or am I going to have to start messing about with levels?
I believe that there happens to be a good description of how to do this, in the
Dreaded 25/20 Buggy Flash Player technote:
http://www.macromedia.com/support/flash/ts/documents/ampersand.htm
Check out the section that begins "The advantage to using ...". It starts about
half-way down.
I think that's the info you want, right?
HTH,
Ken Sherwood
p.s. I don't have all the technotes memorized; just this one.
*zenkat: the Flash trailer*
http://www.kensherwood.com/zenkat.htm
kensherwood.com
http://www.kensherwood.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpchinwag [dot] com
Replies
FLASH: Filtering variables, Robert Wilson
[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]