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Subject: | RE: FLASH: bug in flash4 scripting????? (probably not) |
From: | Edwin van Rijkom |
Date: | Sat, 29 Jan 2000 17:32:23 GMT |
Perhaps placing some extra "(..)" will help?
If ((bOneWrong = 0) and (bAnyCorrect = 1))
Go to and Stop (5)
else If ((bOneWrong = 1) and (bAnyCorrect = 0))
Go to and Stop (15)
else If ((bAnyCorrect = 1) and (bOneWrong = 1))
Go to and Stop (10)
End If
Thanks, Edwin.
> -----Original Message-----
> From: ownerchinwag [dot] com [ownerchinwag [dot] com]On">mailto:ownerchinwag [dot] com]On Behalf Of montague
> withnail
> Sent: Friday, January 28, 2000 2:00 PM
> To: flasherchinwag [dot] com
> Subject: FLASH: bug in flash4 scripting????? (probably not)
>
>
>
> Has anyone experienced prblems with
> If...then...elseif... type scripting in Flash 4.
>
> I'm new to flash scripting but not to coding.
>
> I've got a dead simple statement with 3 different
> combinations of 2 boolean variables. when both the
> variables are true then flash insists on executing one
> of the other conditions.
>
> If (bOneWrong = 0 and bAnyCorrect = 1)
> Go to and Stop (5)
>
> else If (bOneWrong = 1 and bAnyCorrect = 0)
> Go to and Stop (15)
>
> else If (bAnyCorrect = 1 and bOneWrong = 1)
> Go to and Stop (10)
> End If
>
> when bAnyCorrect and bOneWrong are both 1 it quite
> blatently goes down the (bOneWrong = 1 and bAnyCorrect
> = 0) path!
>
> Am i going mad or am I missing something
> fundamental???
>
> cheers in advance
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Replies
FLASH: bug in flash4 scripting????? (pro, montague withnail
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