Flasher Archive
[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]
Subject: | RE: FLASH: publishing question |
From: | Brack, Jeremy |
Date: | Mon, 8 Jan 2001 19:49:06 GMT |
I am pretty sure you can do this easily by modifying the default template
that Flash uses to publish with. The Flash publishing templates are located
in the folder where you installed Flash on your hard drive. Look for a
folder in there called HTML.
If your on a windows based PC, then you will find it in: program
files/Macromedia/Flash 5/HTML/Default.html
make a copy of this file before you destroy it by mistake..
edit the HTML file and scroll down till you see the standard object/embed
stuff:
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.ca
b#version=5,0,0,0"
WIDTH=$WI HEIGHT=$HE>
$PO
<EMBED $PE WIDTH=$WI HEIGHT=$HE
TYPE="application/x-shockwave-flash"
PLUGINSPAGE="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_
Version=ShockwaveFlash"></EMBED>
</OBJECT>
I think you can type in a folder name before the flash movie name variables
$PO and $PE.
If it works, then you will only have to press F12 to publish and you will
never need to manually fill out a folder name again.
Jeremy
-----Original Message-----
From: Bill Stevens [bstevens2stevens [dot] com (mailto:bstevens2stevens [dot] com)]
Sent: Thursday, January 04, 2001 9:39 PM
To: flasher-digestchinwag [dot] com
Subject: FLASH: publishing question
Is it possible to tweak the default Flash HTML template to have Flash
publish automatically add a directory path? We put all our Flash objects
into their own "art" directory - and we copy/paste the <Object><embed> code
out of the published Flash HTML page into our own custom HTML pages. We
need to constantly add the "art/" path to all of the embedded Flash objects
- no big deal but time consuming and tedious...
The art tags are bolded below: Thanks for any tips!
<HTML>
<HEAD>
<TITLE>test</TITLE>
</HEAD>
<BODY bgcolor="#FFFFFF">
<!-- URL's used in the movie-->
<!-- text used in the movie-->
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.ca
b#version=5,0,0,0"
WIDTH=550 HEIGHT=400>
<PARAM NAME=movie VALUE="art/test.swf"> <PARAM NAME=quality VALUE=high>
<PARAM NAME=bgcolor VALUE=#FFFFFF> <EMBED src="art/test.swf" quality=high
bgcolor=#FFFFFF WIDTH=550 HEIGHT=400 TYPE="application/x-shockwave-flash"
PLUGINSPAGE="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_
Version=ShockwaveFlash"></EMBED>
</OBJECT>
</BODY>
</HTML>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and the Flash(tm) Film Festival
November 27-29, 2000, LONDON, National Film Theatre
Produced by United Digital Artists and lynda.com
-Sponsored by Macromedia, Adobe Systems and Apple Computer
-http://www.flashforward2000.com or UK tel. +44 (0870) 751 1526
Register before November 10 and save �200
http:// www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpchinwag [dot] com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and the Flash(tm) Film Festival
November 27-29, 2000, LONDON, National Film Theatre
Produced by United Digital Artists and lynda.com
-Sponsored by Macromedia, Adobe Systems and Apple Computer
-http://www.flashforward2000.com or UK tel. +44 (0870) 751 1526
Register before November 10 and save �200
http:// www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpchinwag [dot] com
Replies
Re: FLASH: publishing question, Muzak
[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]