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Subject: RE: FLASH: Frame Rates and Computer or connection speed?
From: Brack, Jeremy
Date: Tue, 16 Jan 2001 16:23:08 GMT

Faster computers such as G3, P3 and P4 will be able to handle the 60FPS
better than slow computers. The download time is irrelevant unless your
putting in a new bitmap image on every frame in your movie. A faster FPS
wont add any to the download time because your not putting in any additional
content.

A slow computer will choke when the animation gets too intensive.. you will
see the animation slow down a lot and then speed up again.
If slow computers are your target audience, then you should create movies
around 12 to 15 FPS to minimize the slowdown. 24 FPS is a good medium speed
when your audience is a mix of fast and slow PCs.

If you want to make seperate versions for fast and slow PCS, you should look
for some type of cpu speed and cpu type detection script. That way the
visitors to your site wont have to know if they have a fast PC or not. They
will be sent to the version of the site that they can handle automatically.

Jeremy

-----Original Message-----
From: Jefferis Peterson [jefferisatpetersonsales [dot] net (mailto:jefferisatpetersonsales [dot] net)]
Sent: Monday, January 15, 2001 8:16 PM
To: Flash MailList
Subject: FLASH: Frame Rates and Computer or connection speed?


I am wondering about frame rates... The default frame rate in F5 is 15
fps. Can the flash player installed in the computer play at any frame
rate once the file is downloaded? Say for instance you have a wait while
loading and the movie fully loads and then starts and you set the frame
rate to 45fps...

If the actual file sizes in each frame are quite small due to image
compression, when does the fps speed start to degrade if you preload the
movie? Only on older systems, like Pre prentium III and pre Mac G3?

Or
Is frame rate only relevant to flash swfs that play as you download them
[so cable modems can play 45 fps no problem while 28k modems will choke?]

I know you can choke the Flash player itself even if you have
a fast computer system with heavily tweened large symbols because the
player strains to draw the graphics on screen....


Jeff


>From: "Flash Gordon" <oneflashtwelveathotmail [dot] com>
>Subject: Re: FLASH: Flash Flashing technique ?
>
>I seem to remember from my university days (I have a degreee in Film/Video
>and I work on computers... go figure)
>That 24fps - the speed that motion pictures run - was decided upon because
>it showed continuous motion smoothly enough to be perceived as smooth and
>crisp motion (or something like that).
>That being said I did some testing (i've used the technique before as
>well)...
>24fps seems to be the minimum frame rate you should use. I've set it as hih
>as 60fps, and it's still recognizable (if the images are distinctive..).
>You don't have to have a blank frame in between the images. The human eye
is
>pretty sharp at noticing motion.
>Here's a 3 frame example (3 pictures)
>
>at 60fps:
>http://abby-normal.tripod.com/aa.html
>at 40fps:
>http://abby-normal.tripod.com/aa1.html
>at 24fps:
>http://abby-normal.tripod.com/aa2.html
>at 18fps:
>http://abby-normal.tripod.com/aa3.html
>
>If I remember correctly Baltazer ran at 30fps...
>
>For smaller file size, it's going to take optimizing the images as much as
>you can. It looked like Balthazer compressed the images a lot and it still
>looked ok....
>
>I hope that was clear...

--
Jefferis Kent Peterson
www.PetersonSales.net
Flash, Web Design and Marketing
ICQ 19112253
_______
"Happy is the person who finds wisdom, and the one who gets
understanding, for the gain from it is better than gain from silver and
its profit better than gold." - Proverbs 3:13,14.


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