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Subject: | LOOOOOOOP! |
From: | Steve Couture |
Date: | Thu, 25 Jan 2001 23:10:51 -0000 |
Hey Flashers...
Im actually doing some test about the best way to create a
loop on frames.. I created a Flash game using Flash 4 long time ago for
BITMAGIC..
First episode (using F4) at:
http://www.sarbakan.com/houdini/web/
Its not a really BIG game.. its only 300K.. But we got some nice comments
about it..
I have to reconvert the game "engine" to make it work on the Web.. And I
get some problems because I used the Flash4 "keyPress" to make the character
moves.. It was correct with Bitmagic, but its a problem on some browsers on
Macs.. By using Flash 5, I ask myself if I could make it run faster using
the new way of creating frame loop.. On the actual version, I used:
Frame 1
Code....
Frame 2
GotoAndPlay 1
What Im asking.. is ... Does any of you got better performance by using the
:
onClipEvent (enterFrame) {
Code...
}
instead of using the old way for loops?? Actually, I havent seen any
difference... But I did it on small things...
Thanks.. and sorry for my english...
Steve Couture
Sarbakan inc.
www.sarbakan.com
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