Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: Good 3D App to create images for Flash
From: John Croteau
Date: Tue, 21 Jul 1998 14:01:31 +0100

Hi all,

An animation displayed as a series of bitmaps is generally
unsatisfactory for most Flash presentations since its viewable size
needs to be kept quite small to allow a reasonable download and frame
rate in Flash. Also, for best results Flash movies with bitmaps should
be set at a fixed size and not scaled.

What we are looking for is not the best 3D creation program, but one
that leads to easy vector import into Flash. Most all 3D programs have
features and capabilities that are beyond anything needed for creation
that is destined for Flash, most are made for use in TV, Film, Video or
for multimedia use as AVI or MOV movies . All 3D programs create in
vector format, then vector and/or bitmap surfaces are added. What is
important for our Flash use is a program that exports the image in a
usable vector format (ai, eps, wmf, swf) instead of a bitmap format.

The DXF format export (not save as) from 3D Max and other programs is
kind of useless since it only exports a single view of a 3D object and
not the 3D skeleton in perspective.
For 3D Max a better solution would probably be export in EPS into either
Freehand, Illustrator or similar full function vector program. After
importing into Freehand (or other program) as EPS, the vector portions
can be exported to Flash as AI, swf or a Flash compatible version of
EPS. If the surfaces are stored as bitmaps, they can be separated and
imported into Flash as bitmaps where they can be realigned with the
vector portion of the image. They can then be converted to vectors or
left as bitmaps as needed. Flash 4 Wish, EPS import into Flash retaining
bitmap info.

Both Animation Master http://www.hash.com/ and Poser 3
http://www.metacreations.com/ export in DXF, but if they export only a
single side view and not a perspective view then this is worthless for
our Flash needs.

Direct export to a game engine (Flash) is possible in 3D Studio Max
There's no need to export to an intermediate format when you
know exactly what your game engine needs. 3D Studio MAX
R2's proven SDK development kit comes standard. It gives
you access to everything in memory. You can even extract
private data created by custom 3D Studio MAX R2 plug-ins.
With the 3D Studio MAX R2 SDK, there's no barrier between
your game content and your game engine.
Or in our case the Flash Format (instead of Game Engine).........
Maybe MM or someone else will create a converter.

----------- -----------------------
John Croteau croteauaterols [dot] com (mailto:croteauaterols [dot] com)
------------- -------------------------
Flash Central(The Universe Starts Here) http://www.FlashCentral.com/
FlashTeK(Advanced Websites with Flash) http://www.CrownMall.com/Flash/
The Flash Tech Resource (Tech Notes) http://www.FlashCentral.com/tech/
Need a PC ? -- Computer King -- http://www.crownmall.com/computers/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

------------------------------------------------------------------------
To UNSUBSCRIBE send: unsubscribe flasher in the body of an
email to list-manageratshocker [dot] com. Problems to: owneratshocker [dot] com
N.B. Email address must be the same as the one you used to subscribe.
For info on digest mode send: info flasher to list-manageratshocker [dot] com


Replies
  Re: Good 3D App to create images for Fla, Dean Johnson

Replies
  Good 3D App to create images for Flash, Les Mizzell

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]