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Subject: Re: FLASH: RE: FLASH Digital Phone FLash Four Demo
From: Russell E. Unger
Date: Wed, 7 Jul 1999 01:29:50 +0100

I won't fly off the handle here, because I may simply not have looked in the
correct place.

Harry, where the hell is the digital phone flash four demo?

Seems to me it was just a link to your site, and if that's the case, I'm none
to happy about the way you've presented yourself, nice site or not.
Otherwise, please correct so that I may find that little phone demo.

Thank you.

Russ

harry wrote:

> Yes,
> You can find it on this site:
> http://www.hypersite.net
> >
> >
> > Anyone know where to find that digital phone flash four demo
> > thing . . ive looked everywhere . . its got cool alpha, coloring,
> > scaling and tricks like that on it??
> >
> > thanx in advance, daniel
> >
> > Best Regards, Daniel Votino
> > Project Manager, The Flash Brothers Design Group
> > 510 E. Francis Ave. Suite# DESCRY, Spokane, WA 99207
> > 509.755.9904 / 509.484.8466 / FAX: 509.484.8461
> > www.flashbrothers.com
> >
> >
> > -----Original Message-----
> > From: John Croteau [croteauaterols [dot] com (mailto:croteauaterols [dot] com)]
> > Sent: Friday, July 02, 1999 1:27 AM
> > To: flasheratshocker [dot] com
> > Subject: Re: FLASH: preloading status
> >
> >
> > Hi Court,
> >
> > > rollovers and pulldown menus. is there any way of doing this in flash
> > > 3 without javascript? if not,
> > If Frame is Loaded routines can be implemented in a series based on
> > frames loade which can be calculated to their percentages, but this will
> > not neccessarily give a linear representation of loading especially if
> > what you are loading is mostly one big audio file.
> >
> > > then does anyone know how PercentLoaded() works with different
> > > browsers and platforms - how stable it is???
> > PercentLoaded() requires two way Flash communication with FSCommand thus
> > is limited to FSCommand capable browsers.
> > http://www.FlashBible.com/Members/FSCommand/FSCommand.htm
> >
> > Most scripts created for PercentLoaded() fail because they use nearly
> > continuous looping which results in too many Javascript calls errors.
> > This is especially likely to error or crash version 3 browsers, but will
> > also crash version 4 browsers but it takes longer (longer download time
> > or longer than normal). Since, I think this is generally bad technique,
> > I do not have a working script for this on hand though there are some
> > around that work fine.
> >
> > In Flash 4 you can check a movie property _framesloaded internally in
> > Flash to determine the loading state, care must be taken not to use
> > unlimited loops or Flash 4 will error too. A sample of a this is in
> > Flash 4:
> > Help > Samples > If Frame Is Loaded
> > This technique has the same basic limitation as normal If Frame is
> > Loaded as it is based on frames and not percentage loaded.
> >
> > It is substantually better to provide preliminary content and/or
> > amusement than to tell visitors they are waiting. Just my opinion.
> >
> > ----------- -----------------------
> > John Croteau croteauaterols [dot] com (mailto:croteauaterols [dot] com)
> > ------------- -------------------------
> > FlashTek (Advanced Websites with Flash) http://www.FlashTek.com/
> > Flash Bible (Fast track to good Flash) http://www.FlashBible.com/
> > Flash Central(The Universe Starts Here) http://www.FlashCentral.com/
> > The Flash Tech Resource (Tech Notes) http://www.FlashCentral.com/tech/
> > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> > ~
> >
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Replies
  RE: FLASH: RE: FLASH Digital Phone FLas, harry
  Re: FLASH: RE: FLASH Digital Phone FLas, John Croteau

Replies
  RE: FLASH: RE: FLASH Digital Phone FLas, harry

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