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Subject: | Re: FLASH: Timed go and return? |
From: | Stephen |
Date: | Thu, 6 Jul 2000 05:49:09 +0100 |
Know what? Send me the .fla file. I'll take a look at it. :)
Send it to: stephencellnetwork [dot] com [dot] my
----- Original Message -----
From: "skizz" <skizzskizz [dot] com>
To: <flasherchinwag [dot] com>
Sent: Thursday, July 06, 2000 11:53 AM
Subject: RE: FLASH: Timed go and return?
> Hmm...it didnt work. Everything makes sense. I dont know whats wrong.
> I did EXACTLY what you told me to. Oh, and I noticed in your code the
> "GetTimer"s didnt have quotations around them, so I assumed I had to
> change it from String literal to Expression. I did that, so the
> quotations around the GetTimers and the Int part are gone, so the code
> looks exactly like yours. I dont think the spaces between letters and
> stuff matters right?
>
> What could be wrong?
>
> Skizz - It's Like Jelly
> ---------------
> www.skizz.com
>
>
>
> -----Original Message-----
> From: ownerchinwag [dot] com [ownerchinwag [dot] com]On">mailto:ownerchinwag [dot] com]On Behalf Of Stephen
> Sent: Wednesday, July 05, 2000 11:05 PM
> To: flasherchinwag [dot] com
> Subject: Re: FLASH: Timed go and return?
>
>
> Oops... my mistake... forgot that you have to call the main
> timeline...
> here's the revised code, for going to frames 5,6,7.
>
> Create an MC called "timer" with these timeframe actions:
> First frame:
> Stop
>
> Second frame:
> Play
> Set Variable: "stopped_time" = GetTimer
>
> Third frame:
> Set Variable: "current_time" = GetTimer
> Set Variable: "time" = Int ( (current_time - stopped_time) /1000 )
> If (time >= 5)
> Begin Tell Target ("../")
> Go to and Play (Random (3) + 5)
> End Tell Target
> End If
>
> Fourth frame:
> Goto and Play (3)
>
> Put this MC in the first frame of your movie, give it an instance
> ("timer" will do) and add this action to the main timeline:
>
> First frame:
> Stop
> Tell target ("timer")
> Goto and Play (2)
> End Tell target
>
> Fifth frame:
> Goto and Play (1)
>
> Sixth frame:
> Goto and Play (1)
>
> Seventh frame:
> Goto and Play (1)
>
>
>
> That should do it.
>
>
>
> ----- Original Message -----
> From: "skizz" <skizzskizz [dot] com>
> To: <flasherchinwag [dot] com>
> Sent: Thursday, July 06, 2000 6:15 AM
> Subject: RE: FLASH: Timed go and return?
>
>
> > Hmm..didnt work. OK, I set up the frames 5,6,and 7, which i want the
> > movie to go to randomly every 5 seconds. Now what? I made the
> > movieclip called timer and did everything exactly, but it didnt do
> it,
> > it just kept rotating between frames 3 and 4, dont know why.
> >
> > Skizz - It's Like Jelly
> > ---------------
> > www.skizz.com
> >
> >
> >
> > -----Original Message-----
> > From: ownerchinwag [dot] com [ownerchinwag [dot] com]On">mailto:ownerchinwag [dot] com]On Behalf Of
> Stephen
> > Sent: Wednesday, July 05, 2000 6:50 AM
> > To: flasherchinwag [dot] com
> > Subject: Re: FLASH: Timed go and return?
> >
> >
> > Create an MC called "timer" with these timeframe actions:
> > First frame:
> > Stop
> >
> > Second frame:
> > Play
> > Set Variable: "stopped_time" = GetTimer
> >
> > Third frame:
> > Set Variable: "current_time" = GetTimer
> > Set Variable: "time" = Int((stopped_time - current_time)/1000)
> > If (time >= 5) // being 5 seconds
> > Goto and Play ( Random(10) + 5 ) // random plays frames 5 to 14
> > End If
> >
> > Fourth frame:
> > Goto and Play (3)
> >
> > Put this MC in the first frame of your movie, give it an instance
> > ("timer"
> > will do) and add this action:
> > Tell target ("timer")
> > Goto and Play (2)
> > End Tell target
> >
> > If I'm not mistaken, this should do it.
> >
> >
> >
> > Stephen
> >
> >
> > ----- Original Message -----
> > From: "skizz" <skizzskizz [dot] com>
> > To: <flasherchinwag [dot] com>
> > Sent: Wednesday, July 05, 2000 6:27 PM
> > Subject: FLASH: Timed go and return?
> >
> >
> > > Okay, I have a Flash movie with a series of movie clips in the
> first
> > > frame. The movie is basically only the first frame. What I want is
> > for
> > > the movie to go to the 8th, or 9th, or a certain frame every 5
> > > seconds, or any time I specify. In the 8th or 9th frame I would
> > > include an "Go To Frame 1" action, so basically all I need is an
> > > action in the first frame to make it go to the 8th or 9th frame
> ever
> > > so and so seconds. Any help is appreciated. Thank you :-)
> > >
> > > Skizz - It's Like Jelly
> > > ---------------
> > > www.skizz.com
> > >
> >
>
>
> flasher is generously supported by...
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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> July 24-26, 2000, NEW YORK CITY, Hammerstein Ballroom
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> Produced by United Digital Artists and lynda.com
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>
>
> flasher is generously supported by...
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> flashforward2000 and the Flash(tm) Film Festival
> July 24-26, 2000, NEW YORK CITY, Hammerstein Ballroom
> www.flashforward2000.com
> Produced by United Digital Artists and lynda.com
> Sponsored by Macromedia, Adobe Systems, Fusion, Inc, AtomFilms,
> shockwave.com and Electric Rain.
> 1.877.4.FLASH.4 or (1.805.640.6679 outside the US and Canada)
> Register before June 30 and save $200!!-- www.flashforward2000.com
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> To unsubscribe or change your list settings go to
> http://www.chinwag.com/flasher or email helpchinwag [dot] com
flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and the Flash(tm) Film Festival
July 24-26, 2000, NEW YORK CITY, Hammerstein Ballroom
www.flashforward2000.com
Produced by United Digital Artists and lynda.com
Sponsored by Macromedia, Adobe Systems, Fusion, Inc, AtomFilms,
shockwave.com and Electric Rain.
1.877.4.FLASH.4 or (1.805.640.6679 outside the US and Canada)
Register before June 30 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpchinwag [dot] com
Replies
RE: FLASH: Timed go and return?, skizz
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