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Subject: Re: FLASH:loops locking up
From: Dean Kerrigan
Date: Wed, 19 Jul 2000 10:32:50 +0100

.fla files posted at:

http://www.cropleyct.demon.co.uk/grid_test.zip

http://www.cropleyct.demon.co.uk/grid_test.sit

Cheers

Dean

John Dowdell wrote:

> At 5:31 AM 7/18/0, Dean Kerrigan wrote:
> > Has anyone come across a problem where a 2 or 3 frame loop (as in :
> > FRAME_2 -Call "actions", FRAME_3 -go to and play 2) simply stops
> > on a seemingly random frame? As my movies have become increasingly
> > complex, I'm seeing it more and more. Is there a straightforward
> > error in my scripting?
>
> Hmm, I may be wrong, but doesn't that seem like it would risk an endless
> loop? If so, it would show an alert in the Output window. That would be one
> way to get it to stop obeying scripts at some indeterminate time.
>
> (Hmm, but I may have misunderstood where "actions" was located... you can
> test whether this call makes a difference by temporarily removing that
> request.)
>
> jd
>


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Replies
  Re: FLASH:loops locking up, John Dowdell

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