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Subject: Re: FLASH: sound problem
From: Marc Hoffman, Poison Dart Frog Media
Date: Fri, 18 Jun 1999 23:43:24 +0100

Hi John and Anil,

The movie clip must also have a sound property in the first frame that
names the sound and sets sync to stop, otherwise rollout will not trigger
it to stop.

-Marc

At 03:18 PM 6/18/99 -0400, you wrote:
>Hi Anil,
>
>> Hi Flasher....How do I tell tell target to play sound on rollover state over
>> butoon and stop it on rollout?
>Create a 2 frame Movie Clip placed on its own layer on the main
>timeline.
>1) Give the MC an instance name like Sound
>2) In Frame 1 plave a blank keyframe and Label:SoundOff & a Stop frame
>action.
>3) In frame 2 place sound and Label: SoundOn
>
>4) Add actions in the Button:
>On Roll Over
> Begin Tell Target: Target: /Sound
> Go to and Stop Label: SoundOn
> End Tell Target
>End On
>On Roll Out
> Begin Tell Target: Target: /Sound
> Go to and Stop Label: SoundOff
> End Tell Target
>End On
>
>----------- -----------------------
>John Croteau


Marc Hoffman

marcatdartfrogmedia [dot] com (mailto:marcatdartfrogmedia [dot] com)
Flash3 Portfolio: <http://www.dartfrogmedia.com/sampler>, featured
in Flash 3 Web Animation, by Ken Milburn.

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Replies
  FLASH: sound problem, Anil Hamal
  Re: FLASH: sound problem, John Croteau

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