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Subject: Re: FLASH: URGENT: Trace Bitmap crashing Flash
From: Michael@BTW
Date: Thu, 1 Jun 2000 00:44:10 +0100

First thing I'd check is if you have a tween in that layer to the keys of
your bad frame, Flash may be trying to tween your traced image, something
that with a complex vector can take days (I literally left my G3 on over a
long weekend stuck in one of these tweens, amazingly it was done when I got
back and I was able to delete the traced vector and save the file and;-).
Another thought is that it maybe a memory problem. If your on 9x, clear ~500
MB on your C drive, or set your VM to another drive with more space. NT does
a bit better job of managing VM, but I've still had out of memory problems
when working with large FLAs even with 15 GB free on other drives, I got
hard crashes until clearing C (this was on P3 600s with 256MB). I'd also run
scan disk, thorough (if your on 98/95), I've also had crashes when a file
was partly written to a bad sector (though not in Flash, but in the mother
of all illegal operation generators: Premiere;-).

Good luck!

> Hey everyone,
>
> I'm in a bit of a pickle here, and well I've learned my lesson to say the
> least. Anyways, I have a graphic bmp file in Flash, the FLA of the entire
> thing is about 600KB. I had to modify the graphic bmp file so I did a trace
> bitmap, and now the FLA is 1.06MB. Not a big deal BUT, now when I open the
> FLA to edit it, as soon as I get to the frame that has this image in it,
> Flash hangs, I've left it for 5 minutes and still hanging. Is there a way
> that I could say delete this from the file? I've tried opening it as a
> library but the same thing happens when I try and select the symbol. Am on a
> PIII 450 with 256MB RAM.
>
> TIA!
> jb
>
> Jason Bouwmeester

>
>

=====>
Michael Penney
Sharpener of the Cutting Edge
BigTimeWeb.Com



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  Re: FLASH: URGENT: Trace Bitmap crashing, illogic

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