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Subject: | Re: FLASH: Urgent call for Flash game programmers |
From: | Russell E. Unger |
Date: | Fri, 9 Jun 2000 10:13:57 +0100 |
A) I want a client like you.
B) I want to see this when it is completed.
----- Original Message -----
From: "James Cutts" <jamesinone [dot] co [dot] uk>
To: <flasherchinwag [dot] com>
Sent: Friday, June 09, 2000 3:42 AM
Subject: FLASH: Urgent call for Flash game programmers
> Hi All
>
> We are a new media design agency based in London currently looking to
> recruit an Action-Script guru for a quick and very urgent project deadline
> Thursday 15th.
>
> Client: Major drinks brand
>
> The Game:
>
> You are the bomber, heading towards the German dam. You have to keep it
> steady and on course and use altitude to make your two flash lights meet
as
> one on the surface of the reservoir. A target drop zone will come into
> view... when aligned with your search lights it becomes an active drop
zone.
> Fire!! a football is released from from the bomb bay and bounces off
towards
> the dam as your plane banks out of shot. We then play a pre recorded
ending
> dependent on how accurate you were. All the time you are under fire and
have
> to make flight adjustments to hit your target.
>
> We can provide:
>
> All the Illustration / scenery / background movies
> Full flash elements ready for coding including all playout movie
scenarios.
> A simple gravity model based losely on "Lander" game of old!
> Noises / Voices
>
> You to provide:
>
> Adapt gravity to simulate heavy aircraft handling
> Distance to target coding
> Random flack exploding
> Collision coding
> On fire... play the relevant hit/miss movies
>
> wavs we will be sourcing:
>
> background hum of Lancaster Bomber
> flack explosions
> payload doors opening
> Dam buster theme tune
> random banter from pilots (we may actually record this)
> Bombs away! (we may actually record this)
> Splash / bounce
> Football cheer...GOAL!
> Football near miss...OOOH...AH!
> Football jeer for complete miss
>
> We don't have a huge personnel budget aprox. �1000 - �1500, however, we
are
> very likely to land similar projects in the near future to look funky in
> your portfolio.
>
> If you think you can help please reply off list to:
>
> adaminone [dot] co [dot] uk
>
>
> A brief intro to In One New Media:
>
> We comprise of:
>
> Two creative directors: key skills: design, 2d, 3d illustration:
> FLASH/ILLUSTRATOR/PHOTOSHOP/DREAMWEAVER/QUARK
>
> Designer: key skills: design, 2d, 3d illustration:
> FLASH/ILLUSTRATOR/PHOTOSHOP/DREAMWEAVER
>
> Developer: Javascript, DHTML, database: COLDFUSION/DREAMWEAVER
>
> Adam Mould
> Director
> In One New Media
> t 020 7978 6500
> m 0771 427 9998
> adaminone [dot] co [dot] uk
>
> flasher is generously supported by...
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> flashforward2000 and the Flash(tm) Film Festival
> July 24-26, 2000, NEW YORK CITY, Hammerstein Ballroom
> www.flashforward2000.com
> Produced by United Digital Artists and lynda.com
> Sponsored by Macromedia, Adobe Systems, Fusion, Inc, AtomFilms,
> shockwave.com and Electric Rain.
> 1.877.4.FLASH.4 or (1.805.640.6679 outside the US and Canada)
> Register before June 30 and save $200!!-- www.flashforward2000.com
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> To unsubscribe or change your list settings go to
> http://www.chinwag.com/flasher or email helpchinwag [dot] com
>
flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and the Flash(tm) Film Festival
July 24-26, 2000, NEW YORK CITY, Hammerstein Ballroom
www.flashforward2000.com
Produced by United Digital Artists and lynda.com
Sponsored by Macromedia, Adobe Systems, Fusion, Inc, AtomFilms,
shockwave.com and Electric Rain.
1.877.4.FLASH.4 or (1.805.640.6679 outside the US and Canada)
Register before June 30 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpchinwag [dot] com
Replies
FLASH: Urgent call for Flash game progra, James Cutts
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