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Subject: | RE: FLASH: Sound Controls & site example |
From: | patrickf |
Date: | Wed, 1 Mar 2000 20:03:42 GMT |
Marc,
Use Director. gee. what wonderful advice. thanks. ;)
In all seriousness, thank you for trying to solve this issue for me. I decided to stick with Flash
due to the small size of the files and I'm not always happy with the way Shockwave files
behave under all circumstances. So, I've been pulling out what little remains of my hair over
this issue since the project began in January. I "solved" it by making a fake volume control
that does nothing but play a low to high to low volume sound bite and rotate from 0 to 20 to
0 db when the user rolls over it. I've got a mute button for each channel on the sound board
section (8 in all) and since the sound bite for each channel slider can last up to 5 seconds, it'll
kill it when pressed. however, the sound starts up again as soon as the user moves to a new
channel... yes, I could use multiple frames with multiple sliders and buttons that DON'T make
sounds and send the movie there when a mute button is pressed, but it was decided by the
client that they wanted the temporary effect instead. Go figure.
Anyway, now that I've explained all of this, you (and anyone else who cares) can look at the
site at:
www.tapework.com
The target audience is primarily sound recording professionals and executives with high-
speed connections... but we've had great results with even a 56K connection. The interface
is set up like a mixing board so I HAD to include certain items that I would have rather left
out to follow the wishes of the client (like the mute and volume buttons). But anyway, if you
want, take a look and feel free to criticize...er, CRITIQUE either publicly of off-list.
Patrick Fitzgerald
> ** Original Subject: RE: FLASH: Sound Controls
> ** Original Sender: "Marc Hoffman, Poison Dart Frog Media"
<maildartfrogmedia [dot] com>
> ** Original Date: Wed, 1 Mar 2000 14:34:28 -0500 (EST)
> ** Original Message follows...
>
> At 09:12 AM 3/1/00 , you wrote:
> >Marc,
> >Unfortunately, I have to dynamically control all the sound of a
> >site. From background music
> >to sound effects to samples. What I need is the equivalent of the Lingo
> >"volume" commands.
> >Any ideas?
>
> Umm, use Director? Seriously, Flash isn't made for this. You could
> certainly trigger different instances of the same sound, setting the volume
> levels differently for each in the Frame properties box> Sound tab. But the
> sound would have to restart. You could mask the transition with another
> sound, but it's nearly impossible to make it smooth, especially if anything
> else (especially user interactivity) is going on. the only other thing i
> can think of is to use Beatnik. Your visitors will need to have the plug-in
> (standard on new browsers), and you'll have to learn to create and control
> sound in Beatnik. See http://members.tripod.com/NigelR/marc.html for
> Nigel's demo of this. I don't know if you can achieve simultaneous,
> independent volume control of several sounds or if the volume control is
> just for the overall output.
>
> Marc Hoffman
>
> Poison Dart Frog Media: Specializing in Flash Animation and Digital Audio
> Production
> Our latest Flash job is on display at <http://www.dartfrogmedia.com/rickfrnd>
> See our Flash portfolio at <http://www.dartfrogmedia.com/portfolio>
> (featured in Flash 3 Web Animation, by Ken Milburn)
>
>
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>** --------- End Original Message ----------- **
>
flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and The Flash Film Festival
"The World�s Premier Flash Solutions Conference and Expo"
March 27-29, Nob Hill Masonic Center, San Francisco, California
-Register before Feb 25 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
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Replies
RE: FLASH: Sound Controls & site example, Marc Hoffman, Poison Dart
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