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Subject: Re: FLASH: Vecta 3D Generated SWF (Optimizing)
From: pwehner
Date: Mon, 27 Mar 2000 17:16:46 +0100

You must optimize the models in Max- (remove polygons)

William Holt wrote:

> Hello All,
>
> I've used 3DS MAX to create some simple text rotation
> animation and render it to SWF with Vecta 3D. It seems
> that the size is rather big than that of Vecta 3D's intro. I've
> imported the SWF and re-export it, however the size still
> can't be satisfied. Anyone who has idea about optimizing
> it?
>
> Thanks.
>
> Bill
>
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flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and The Flash Film Festival
"The World�s Premier Flash Solutions Conference and Expo"
March 27-29, Nob Hill Masonic Center, San Francisco, California

-Register before Feb 25 and save $200!!-- www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  Re: FLASH: Vecta 3D Generated SWF (Optim, Jesper Stilleborn

Replies
  FLASH: Vecta 3D Generated SWF (Optimizin, William Holt

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