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Subject: Re: FLASH: Calculating rotation... + Open source Flash
From: Peter Mills
Date: Tue, 28 Mar 2000 18:59:13 +0100

Thanks Ali!

As far as I can tell, the code has to emulate a
tangent function. It seems to me that future versions
of flash should incorporate sin, cos, and tan
functions to make this kind of stuff easier...

I was suprised and happy to find open source flash as
well. I am pretty new to Flash, so I wondered if
anyone has good resources for more open source Flash?

Peter Mills



--- Alastair Weakley <aliatweakley [dot] freeserve [dot] co [dot] uk>
wrote:
> I have seen something like this (with arrows
> pointing) at
> http://www.onlinegeneration.com
> follow the link to 'pointer' or something like that.
> Hope that helps.
>
> Ali
>
> hey,
> I am attempting to create a object which rotates
> in
> conjunction with movement of the cursor in
> real-time.
> A simple application would be to have an arrow that
> points to the cursor at all times...
>
> Ideally I would like to calculate rotation values
> based on the location difference between the cursor
> and my 'arrow', but I cannot figure out how to
> script
> this
>
>
>
>
>
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Replies
  Re: FLASH: Calculating rotation... + Ope, Helen Triolo

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