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Subject: FLASH: Vecta 3D - shaded render problems
From: Toon Van de Putte
Date: Thu, 30 Mar 2000 07:54:28 +0100

Hi all,

I've purchased the Vecta3D standalone version, but i've discovered some
problems with the shaded render option:
When i save an animation that's shaded, it doesn't import right in Flash 4.
The .swf that Vecta3D generates looks fine, but once imported in Flash 4,
faces of the object seem to be missing ( you can see an example of this at
http://www.katdesign.be/interface/vecta3d/testexport.swf ). Rendering the
object in wireframe works perfectly, it's just the shaded colour fills that
seem to cause trouble with importing them in Flash. The 3D object i used is
a .3ds file exported from 3D Studio Max 2. Anyone have similar troubles or
know what this could be? Not being able to use shaded objects casts a big
shadow on the usability of Vecta3D, imho.

P.S. I had the same probs on both a PII 233 with 64MB of RAM and on an
Athlon K7-650 with 128MB of RAM, so i guess it's not a system issue.


Please save me from hand-tracing hundreds of frames! ;-)

--
Toon Van de Putte - toonatkatdesign [dot] be - http://www.katdesign.be

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Replies
  Re: FLASH: Vecta 3D - shaded render prob, Jack Beslanwitch

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