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Subject: | FLASH: Re: btn rollover-go to frame problem(Mark H.) |
From: | Chris Burke |
Date: | Thu, 6 May 1999 20:49:14 +0100 |
Mark,
thanks for your response. What you describe below is exactly what I did.
Here is the blow by blow (in case you can spot any mistakes):
-I create a symbol with button behavior from a .gif file.
-I edit the symbol to have button states.
-I check in edit:Movie to make sure this symbol's states work fine.
-I place the button in a keyframe in the timeline.
-I double-click the button in that frame and add an action to the instance:
on rollover: go-to
-I enter frame number 10 in the go-to dialog
-I click okay
-I enable frame/button actions and play the movie
-when I rollover the button the states behave properly but it does not go
to frame 10.
-If I click the button, it goes to frame 10.
Hopefully you can see something I did wrong here.
Thanks again. This is a great list.
/Chris
>Yes, of course you can, but you do it not in the symbol edit window but by
>double-clicking the button instance on the stage, then choose the Actions
>tab and click on the drop-down window. If you choose Mouse Event you'll
>get a whole lot of events to choose from. You can daisy-chain these
>actions but you must be at the end of one type of event before inserting
>another type of event. Go have a look and you'll see what I'm talking about.
>
>
>Marc Hoffman
>_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
>marcdartfrogmedia [dot] com (mailto:marcdartfrogmedia [dot] com)
>Play a virtual marimba at: <www.dartfrogmedia.com/dartfrog> (featured
>in the book Flash 3 Web Animation by Ken Milburn).
>Flash3 samples: <http://www.jps.net/dartfrog/sampler>.
>
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Replies
Re: FLASH: Re: btn rollover-go to frame , Marc Hoffman
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