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Subject: Re: FLASH: Pricing Guide (+ Licensing)
From: Laura Mollett
Date: Sat, 20 May 2000 15:05:37 +0100

> Canadian web content shop licensed a basic flash game for $5,000 per month,
> for a six month period. The trick was that they used the client's logo in
> the game as a focal point. The game was very popular and the license was
> renewed. The creators took a gamble that the license would be renewed,
> because the development time probably (I'm guessing here from personal
> experience) exceeded the initial revenue generated by the license. They also
> benefitted by holding onto the rights to the game, because they could resell
> the game to other clients by "swapping" in a different logo.

Now wait just a second... this is a "basic" game but $30,000.00 doesn't
cover the development time? This doesn't tell me much of anything about
pricing without knowing what kind of game it is. Branden said it took him 6
hours to make the crossword puzzle. It probably took approximately 40
manhours to make the mahjong solitaire game and some of that was learning
time. The only kind of flash games I can imagine taking more development
time than $30,000 would cover would be like the mr. snoozer one, or the
smokey and the bandit games, or arcane or the island one we just saw. Can
you give us a better clue what kind of game this is? or just tell us even...

Laura

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