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Subject: FLASH: Graphics 'wilting'
From: Chad Kraeft
Date: Wed, 24 May 2000 09:29:04 +0100

Has anyone else experienced problems with graphics 'wilting'? Example: I
designed a "gauge" that takes three outside variables: hours = gauge level,
range = highest value listed, max = red zone. The red zone is a MC of a red
semi-circular stripe that get's rotated and has the unused portion masked.
The scene timeline itself is only 4 frames long and loops indefinitely.
After awhile, the red zone MC begins to morph, wilting the ends in toward
the middle of the scene (a function that has absolutely ZERO basis for
occuring within any part of the .fla...).

So, any ideas out there?


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