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Subject: | Re: FLASH: Re: interactive film squence |
From: | mhawk |
Date: | Mon, 29 May 2000 17:54:24 +0100 |
Ray Broussard wrote:
>
> If you had a pan right button in the main timeline, its instance script might
> read something like:
> if your pair of tweened pano instances movieclip have an instance name of
> myPairOfTweenedPanosInstance and that instance is on the main timeline...
> On (Press)
> Begin Tell Target ("/myPairOfTweenedPanosInstance")
> Go to and Stop (_currentframe+1)
> End Tell Target
> End On
...perfect!
>
>
> Actually, this script needs to be in a "looping frame"
...is a movie (pointing to itself)??
> so your button controller
> gets continuos feedback and keeps the pano panning. And, depending on your pano
> size, desired smoothness and speed of panning, you need to fine tune the spacing
> of keyframes in your tweened pano MC.
...that's clear.
>
>
> If the right or left pan button is clicked, I would also set a flag so that the
> tweened pano MC can make a decision to go to frame 1 or 199 from frame 200, (and
> to frame 2 or 200 from frame 1) depending on which button is down.
...non comprende "flag", to be honest...
>
>
> >2.when i place a button layer upon the original pano, it's active(hand cursor)
> >but won't work/link (as before)...
> >
>
> Should work. Works for me. Is the link go to targeting the right timeline?
...right timeline here is the main timeline ?
>
> reckon you made sure its instance script has a mouse press or released script???
...yessir!
>
>
> There also exists a step-by-step tutorial for this on one or more of the Flash
> tutorial sites like Colin Mock's and FlashLite, but I don't remember exactly
> where.hth
i'll try to follow that thread too, THX alot for *big* patience ;- )
xxx,
michael hawk
eyeloox newmedia communications
eyelooxgmx [dot] net mhawkmyokay [dot] net
fonfax0402794657 isdn04027806968
http://www.eyeloox.net
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Replies
FLASH: Re: interactive film squence, Ray Broussard
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