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Subject: | Re: FLASH: Barneys.com |
From: | Michael Dunn |
Date: | Wed, 31 May 2000 18:11:10 +0100 |
on 5/31/00 9.47a, Jason Bouwmeester wrote:
> Not knocking anyone's opinions, cuz that's all that they are, but if they
> aren't trying to sell a $300 sweater then why all the merchandise on the
> site? Why the option to see what is on each level of the stores?
Jason made me think of an interesting point. If they wanted to immerse you
in their world, shouldn't they have created a world in which to immerse you?
I mean, what we've got now is some navigation elements and merchandise.
Walking through the mall is more of an immersion. Instead of dizzying
animations, couldn't they have created landscapes (real or abstract) that
you could explore and discover the merchandise (kind of a banja-esque,
role-playing adventure, kind of thing). Just a thought.
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Replies
Re: FLASH: Barneys.com, Brian Mays
Replies
RE: FLASH: Barneys.com, Jason Bouwmeester
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