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Subject: Re: FLASH: rool on / roll off animation
From: Marc Hoffman, Poison Dart Frog Media
Date: Tue, 30 Nov 1999 18:47:40 GMT

At 08:11 AM 11/30/99 , you wrote:

>using the basic button actions the circle would grow (over state) but when
>the user rolls off the circle JUMPS back to it's original state (off state)

You need to put the animation in a movie clip that is independent of the
button. The first part of the movie clip would have the Grow sequence,
ending with a Stop action. The second part would have the Shrink sequence,
ending with a return to frame 1. Frame 1 and the last frame would look
identical. Frame 1 would have a stop action, too. You would place this
movie clip on the stage and give it an instance name. You would use
TellTarget actions with your button to tell the movie clip to Play on
mouseover (making it proceed from frame 1 to the end of the grow sequence)
and then to go the the beginning of the shrink sequence (which should be
labeled) on mouse rollout.

Marc Hoffman

marcatdartfrogmedia [dot] com (mailto:marcatdartfrogmedia [dot] com).
My Flash Portfolio: <http://www.dartfrogmedia.com/sampler>
(featured in Flash 3 Web Animation, by Ken Milburn)

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  FLASH: rool on / roll off animation, Dominic Murphy

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