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Subject: | Re: FLASH: drag buttons |
From: | krow |
Date: | Fri, 1 Oct 1999 22:52:29 +0100 |
I made game pieces (checkers) and surely I did it the wrong and
cumbersome way.
1. New Symbol-pc1 mc. then drew it.
2. Converted it to button and instance/action drag mc "/pc1" on
press.
Endon
Onrelease
drag mc "/pc1"
stopdrag.
Assigned dp1 as instance name.
repeat for pc2 etc thru 12, changing names to pc2, dp2 etc.
then put each mc 1-12 on stage and they all drag.
Now I have to do the white pieces (these were the red pieces) and
then the kings, so users can drag them onto a board. Sheets!
Need easier way if possible. AL Lyman
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Replies
Re: FLASH: drag buttons, John Croteau
Replies
FLASH: Feedback?, Dylan Wood
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