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Subject: | Re: FLASH: Re: Form mail with Flash |
From: | Helen Triolo |
Date: | Fri, 27 Oct 2000 13:56:55 +0100 |
frame 1:
on (release) {
loadVariablesNum ("formmail.pl", 0, "POST");
gotoAndPlay ("loading");
}
frame 2 (loading):
if (command != null) { // variable "command" returned from perl?
gotoAndPlay("sending"); // yes, continue
}
frame 3:
gotoAndPlay(loading); // no, keep looping
frame 4 (sending):
rest of your code
You can do it in F5 with onClipEvent(data), but this way (from F4) works
too. More info in the Q/A archive (url below) if you want.
Regards,
Helen
---------------------------------------------------
Flash 5 Journal: http://i-technica.com/flash5
Flash Q&A archive: http://i-technica.com/flashlist
Motomichi wrote:
>
> proceeding." How can I do that? Sorry if I am asking something very basic...
>
> The following is the script I am using after for the button;
>
> on (release) {
> loadVariablesNum ("formmail.pl", 0, "POST");
> gotoAndPlay ("sending");
> }
>
> Here is the script in the frame "sending":
>
> }
> if (command eq "end") {
> gotoAndStop ("sendok");
> } else if (command eq "error") {
> gotoAndStop ("senderror");
> } else {
> gotoAndPlay ("sending");
>
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Replies
FLASH: Re: Form mail with Flash, Motomichi
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