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Subject: | RE: FLASH: basic question |
From: | Tre Pryor |
Date: | Mon, 25 Sep 2000 21:25:17 +0100 |
I mean, the MC just won't play. I'm sure it's something I don't understand
about the basics of the tool (or else my setup is flawed) but here's my
test:
1)create new movie
2)Insert> New Symbol> Graphic (called Shape)
2)Insert> New Symbol> Movie Clip (called Test)
3)build a simple shape tween from frame 1 to frame 10, no script (the anim
runs when i'm looking at Test)
4)go back to Scene 1
4)drag an instance of this movie clip to frame 5, make some empty frames
upto frame 10
5)play Scene 1 and when the playhead gets to frame 5, it only shows the
first frame of the MC, the whole MC won't play
it will play in the Library and on it's own timeline but not in the scene.
aren't MCs supposed to play when the frame that their instance occupies is
reached? boy am I missing something. hehe. i went to the bookstore and read
3 different books about this topic (2hours) and it seems so straight-forward
so... i must be missing something very basic. any help would be greatly
appreciated!!!
-tre
-----Original Message-----
From: Ed Harvey [eharveyiddnet [dot] com (mailto:eharveyiddnet [dot] com)]
Sent: Friday, September 22, 2000 3:39 PM
To: 'flasherchinwag [dot] com'
Subject: RE: FLASH: basic question
How about placing a call or goto and play statement in your first frame and
make it so that this frame is only hit once.
Ed
> ----------
> From: Tre Pryor
> Reply To: flasherchinwag [dot] com
> Sent: Friday, September 22, 2000 1:00 PM
> To: 'flasherchinwag [dot] com'
> Subject: RE: FLASH: basic question
>
> Thanks for the replies Ramesh and Ed!
> But I'd like the anim (Movie clip) to run first, then if someone mouses
> over, it runs again. So, how do I get it to run the first time? Do I need
> to
> put Play and Stop actions inside the MC? Also, as a MC in my Library, I
> can
> "play" it in the little display window. But it never plays when I drag an
> instance of it into my primary scene... it just shows up as a much smaller
> invisible box. I wish the Flash 5 manual covered this stuff better. I
> really
> don't have a feel for when to use a Symbol Graphic, a Symbol Movie clip or
> a
> whole other .swf. 8^(
>
> -tre
>
>
> -----Original Message-----
> From: Ramesh C T [directl_2000yahoo [dot] com (mailto:directl_2000yahoo [dot] com)]
> Sent: Friday, September 22, 2000 11:57 AM
> To: flasherchinwag [dot] com
> Subject: Re: FLASH: basic question
>
>
> hi,
>
> // button script
> on (rollOver) {
> MCinstanceName.gotoAndPlay(1);
> }
>
> regards
> Ramesh C T
>
> --- Tre Pryor <tre [dot] pConfluentASP [dot] com> wrote:
> > Hi all,
> >
> > Disclaimer: I'm a beginner. 8^)
> >
> > In my primary scene, i have a sound layer, some nav
> > button layers and a
> > layer where I want to place a movie clip (about 30
> > frames) that plays when
> > loading AND and can also be rerun (restarted?) when
> > someone mouses over a
> > button. I'm sure this is very basic, but I can't get
> > the movie clip to run.
> > I'm working in Flash 5 and can't find any tutorials
> > for this type thing. Any
> > help would be great!!
> >
> > TIA.
> > -tre
> >
> >
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IT'S THE ART OF MONEY, HONEY!
Tips and Advice from some of the most popular Flash
artists + industry power-brokers on how to hold onto
your rights, negotiate contracts and get full value
for your work.http://www.nudeguru.com from Franke James
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NudeGuru.com is proud to sponsor the Flasher list
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IT'S THE ART OF MONEY, HONEY!
Tips and Advice from some of the most popular Flash
artists + industry power-brokers on how to hold onto
your rights, negotiate contracts and get full value
for your work.http://www.nudeguru.com from Franke James
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Replies
FLASH: zoom map, stephan seifert
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