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Subject: | FLASH: Tell Target |
From: | design |
Date: | Wed, 25 Aug 1999 17:54:23 +0100 |
Hi,
I'm having difficulty with one of the functions on a gunnery system; when the gunnery system is engaged, it should command _level0 to stop moving, but this works only before
a movie clip on _level0 kicks in. Also, only one button which sends the command to stop _level0 works at any time. The others, though all in the same .swf and all with the
same ActionScript code, don't.
Here's the structure of what I'm doing:
_level0
(after a certain period, Movie Clip TunnelTurn starts)
_level10 (NavigationGunnery.swf)
hitting one of the many buttons on this level sends
Tell Target "_level0"
Stop
End Tell Target
if a particular button is hit before MC TunnelTurn kicks, then the above works.
this was also included:
. Tell Target "_level0/TunnelTrn"
Stop
End Tell Target
it doesn't help.
Also, it's my intention to have _level0 return to Frame 1 at the end of MCTunnelTurn; instead, MCTunnelTurn loops a few times before Frame 1 is again reached.
In desperation, I've tried odd syntax like "/_level0" and "_level0/" also; they didn't work either.
Tips would be deeply appreciated. You can see the above at http://www.flashtouch.com.(It's undergone a recent redesign, incidentally.)
Thanks, Dominic
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Replies
Re: FLASH: Tell Target, John Croteau
Re: FLASH: Tell Target, Paul Kaiser
FLASH: Memory/Concentration Game fla?, Vincent Cocciolone
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