Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: Re: FLASH: Aurora Flash Game
From: John Croteau
Date: Fri, 18 Dec 1998 17:47:39 GMT

Hi Brad,

Nice little game.
Has a bug where orange paint tin comes up purple occasionally..
Fixes itself on next color.

> I have a game I have been developing for the last several months for my
> companies website. It is called "Aurora" and I challenged myself to
> develop it in 100% Flash 3 with no Java. I found it to be like building a
> motor car out of tinkertoys. It uses several "tricks" that have been
> talked about on this list lately, loops to generate random colors and to
> generate the correct and incorrect answers, counters for the score and a
> few other tricks. It is still in development and is not hooked into our
> public site so, please ignore the quit button on the game. Thanks, I look
> forward to hearing what people think!
> http://www.fmweb.com/ruffs/aurora/Auroragame.htm

----------- -----------------------
John Croteau croteauaterols [dot] com (mailto:croteauaterols [dot] com)
------------- -------------------------
FlashTek (Advanced Websites with Flash) http://www.FlashTek.com/
Flash Central(The Universe Starts Here) http://www.FlashCentral.com/
The Flash Tech Resource (Tech Notes) http://www.FlashCentral.com/tech/
Need a PC ? -- Computer King --
http://www.crownmall.com/computers/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

------------------------------------------------------------------------
To UNSUBSCRIBE send: unsubscribe flasher in the body of an
email to list-manageratshocker [dot] com. Problems to: owneratshocker [dot] com
N.B. Email address must be the same as the one you used to subscribe.
For info on digest mode send: info flasher to list-manageratshocker [dot] com


Replies
  Re: FLASH: Aurora Flash Game, Brad Yarhouse

Replies
  FLASH: Aurora Flash Game, Brad Yarhouse

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]