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Subject: | Re: FLASH: Aurora Flash Game |
From: | Kenneth C. Sherwood |
Date: | Fri, 18 Dec 1998 17:39:11 GMT |
Brad Yarhouse wrote:
> Hi List,
>
> I have a game I have been developing for the last several months for my
> companies website. It is called "Aurora" and I challenged myself to
> develop it in 100% Flash 3 with no Java. I found it to be like building a
> motor car out of tinkertoys. It uses several "tricks" that have been
> talked about on this list lately, loops to generate random colors and to
> generate the correct and incorrect answers, counters for the score and a
> few other tricks. It is still in development and is not hooked into our
> public site so, please ignore the quit button on the game. Thanks, I look
> forward to hearing what people think!
"How to Play" (?) instructions disappear (apparently irretrievably) after less
than 1 second.
[To anyone else on this list feeling "left out of the fun" by this: you *can*
click on the Quit button, and you'll be taken to a page which has the
instructions on a static page. HTH.]
In case this info would help you: I'm on a Mac G3 266, using Communicator.
Ken
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Replies
FLASH: Aurora Flash Game, Brad Yarhouse
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