Flasher Archive
[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]
Subject: | Re: FLASH: -HELP- FramesLoaded |
From: | Muzak |
Date: | Tue, 5 Dec 2000 06:59:45 GMT |
You have to make it loop.
In the second keyframe put:
gotoAndPlay (1);
Muzak
----- Original Message -----
Subject: FLASH: -HELP- FramesLoaded
> I want to load the frames of the entire movie and play
> a simple move while it is doing so.
>
> I am using Flash 5 on a mac.
>
> My problem is the "if frames loaded" test does not
> seem to get looked at when the movie is accessed.
>
> Instead, the entire movie is loaded into memory then
> the load frame sequence runs. Of course by then the
> "test" passes and the movie begins to play.
>
> if (_framesloaded >= _totalframes) {
> gotoAndPlay ("intro", 1);
> } else {
> setProperty ("loader", _xscale, (_framesloaded /
> _totalframes)*100);
> }
>
> Any help would be appreciated
>
> Dan
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
flashforward2000 and the Flash(tm) Film Festival
November 27-29, 2000, LONDON, National Film Theatre
Produced by United Digital Artists and lynda.com
-Sponsored by Macromedia, Adobe Systems and Apple Computer
-http://www.flashforward2000.com or UK tel. +44 (0870) 751 1526
Register before November 10 and save �200
http:// www.flashforward2000.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpchinwag [dot] com
Replies
FLASH: -HELP- FramesLoaded, Dan
[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]