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Subject: | FLASH: scaling line segments/ scripting a drawn line |
From: | Catherine Kunicki |
Date: | Wed, 13 Dec 2000 12:36:58 GMT |
Hi.
I've been successful in making my ellipse scripts work - I have a movieclip
which is travelling on a dynamic ellipse path based on settings of a couple
of buttons which serve as focus and radius measurements.
What I'd like to do is to have the movieclip trace a line path.
I have an old Lingo script which does this via placement of a line object. I
used two castmembers - one was at a 45 degree angle facing left and the
other was at a 45 degree angle facing right. I swapped and scaled these
lines based on the position of the coordinates.
I have an old Hypertalk script which does this too - in that case, the line
was simply dragged from coordinate to coordinate using the line tool.
In attempting to re-make this as actionscript, the Director approach seems
best, although without the ability in Flash to leave trails I have been
dinking around with duplicating movieclips to get the line segments where I
want them.
Therein lies the problem: when I scale a movieclip containing a line
segment, the ink attribute scales along with the width and height.
I'd like to keep the width of the line constant - lets say 2 or 3 pixels
wide.
I've seen a number of the bezier swf's posted by various members of this
list and I wonder if there is a tutorial anywhere explaining how this has
been achieved.
Has anyone traced a line/shape in Flash 4 or 5?
Suggestions about keeping line segments at a consistent ink size when scaled
would help a lot.
by the way, using and scaling a single ellipse to match the path might work
initially, but I have other scripts I want to use later which will twist
these ellipses into sine waves and figure eight loop-de-loops of various
kinds, so I don't think one ellipse MC will work in order to draw the shapes
in those cases.
any ideas appreciated!
thanks
catherine
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