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Subject: | Re: FLASH: Speed vs. Size (was:getting a bit confused !) |
From: | Adam Bruce |
Date: | Tue, 5 Jan 1999 20:25:31 GMT |
>
>Its my understanding that if inverse kinematics were added it would add
a
>similar overhead. With a fairly modern machine, the additional threads
are
>not much overhead and would be roughly similar to what would be needed
by
>the actual Kinematics code.
True, but OTOH, it would really be a great animation tool if we could
somehow link an arm to a sholder and a hand to an arm and do it without
nesting and adding too many layers...
-Adam
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