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Subject: Re: FLASH: caching .swf's?
From: John Croteau
Date: Mon, 11 Jan 1999 22:57:03 GMT

Hi Daniel,

To keep a Movie Clip (MC) current (so it continues to exist), place in
in a Layer that has empty frames from where it starts until the end of
the Movie or the last frame where you want it available. Everything in a
frame needs to load before the movie will go to the next frame so if you
do the above and give it an Instance Name you can Tell Target a Movie
Clip from any place along the timeline where it exists. A Movie Clip can
be loaded in a Park position if it is undecided when it will first be
used.
A Park position is a frame in a MC (or Movie loaded with Load Movie)
that is either blank or at least has no buttons used to Park the Movie
Clip between its active uses. usually I label this frame with Park and
include a Stop Action.

If you break the existance of the MC then a new copy of that MC will
start over and not retain any information stored in it.

By placing a Keyframe (without a copy of the MC) following a Movie Clip
then you are making that MC Instance end. A new Scene always starts new
Instances of Symbols therefore Movie Clip Instances never exist across
Scenes even if they are in the last frame of one Scene and start again
in the first frame of the next Scene. This is the number 1 reason not to
use Scenes in Flash 3 (there are others).

----------- -----------------------
John Croteau croteauaterols [dot] com (mailto:croteauaterols [dot] com)
------------- -------------------------
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  Re: FLASH: caching .swf's?, Daniel Votino

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