Flasher Archive
[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]
Subject: | Re: FLASH: How to blur an object? |
From: | Byron Canfield |
Date: | Mon, 11 Jan 1999 23:58:37 GMT |
This might give you an idea how to blur things with vector objects. Though
you can create overlayed lines of different thicknesses to simulate
blurring, it's really helpful to have a a function like the Contour
function of CorelDRAW to create solid objects that can then be filled,
instead.
http://www.canfieldstudios.com/flash3/neontext/index.html
>>>>> NOTE: MIME type is not yet set correctly for Netscape on the server
at the above URL.
At 12:25 PM 1/11/99 -0500, you wrote:
>I'm trying to do a scene that tweens from a heavily blurred object to the
>same object in an unblurred state. The closest I can come is generating an
>animated gif in Fireworks and importing each of the steps into individual
>frames.
>
>Is there an easier way?
>
>Thanks,
>
>Scott Barker
>
>===============================
>Scott Barker
>Executive Producer
>University Communications
>Emory University
>sbarkeremory [dot] edu
>(404) 727-1711
>===============================
>
>
>
>------------------------------------------------------------------------
>To UNSUBSCRIBE send: unsubscribe flasher in the body of an
>email to list-managershocker [dot] com. Problems to: ownershocker [dot] com
>N.B. Email address must be the same as the one you used to subscribe.
>For info on digest mode send: info flasher to list-managershocker [dot] com
>
--------------
Byron Canfield, Canfield Studios (http://www.byronc.com)
President, Seattle Coreldraw Artists Network (http://www.corelsea.org)
------------------------------------------------------------------------
To UNSUBSCRIBE send: unsubscribe flasher in the body of an
email to list-managershocker [dot] com. Problems to: ownershocker [dot] com
N.B. Email address must be the same as the one you used to subscribe.
For info on digest mode send: info flasher to list-managershocker [dot] com
Replies
FLASH: How to blur an object?, Scott Barker
[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]